Search found 53 matches
- Thu Feb 18, 2016 1:58 am
- Forum: Wishlist
- Topic: Glaciers and Frozen Water
- Replies: 12
- Views: 16532
Re: Glaciers and Frozen Water
Here is some basic frozen water for the trident tileset. It is just a pallette shift of the trident's tundra. I release it any under whatever license it needs to be. If you want to credit me, you can credit me as "The Square Cow". http://s28.postimg.org/p1n01hxel/pack_ice.png I am not sure...
Re: scenario
There is a map editor built into the game. If you don't need different kinds of units, or nation, or buildings, that would be enough. Start a game, and then go edit->editor mode. If you want different kinds of units, or nations, or buildings, see the ruleset editing manual: http://freeciv.wikia.com/...
Re: questions
As far as I know, connecting resources with road to a city doesn't do any special. Building road on the resource, depending on the tile type, sometimes will give you one more trade.djconklin wrote:What is the effect of having a road connecting a resource with a city?
- Sat Jan 16, 2016 12:26 am
- Forum: Gameplay
- Topic: A diplomatic game flaw
- Replies: 5
- Views: 10383
Re: A diplomatic game flaw
If the AI would treat enemies-of-their-enemies as friends and friends-of-friends as friends, then the problem would resolve because nation A and nation B could ally more likely. The world would tend to become two large alliances fighting to the death.
- Mon Jun 15, 2015 3:26 am
- Forum: Gameplay
- Topic: Bunch of beginner questions
- Replies: 9
- Views: 14361
Re: Bunch of beginner questions
As far as I know there isn't a way to zoom out, however if you use a different tileset that is smaller you will be able to see more. To change look in Game>Option>Local Client.
- Wed May 27, 2015 2:44 pm
- Forum: Single player
- Topic: Conquering enemy cities
- Replies: 2
- Views: 8564
Re: Conquering enemy cities
If nothing else works, you can always build nukes and just nuke the city. Be sure to have a fast unit near by though, so you can conquer the city in the same turn as you set off the nuke.
Generally my strategy is to attack using a massive army of units all focused on a single city.
Generally my strategy is to attack using a massive army of units all focused on a single city.
- Sun May 24, 2015 1:43 am
- Forum: Tech support
- Topic: SOY NUEVO
- Replies: 2
- Views: 4958
Re: SOY NUEVO
You can also use the num-pad to move units if you want. You may need to press numLock enable it.
louis94, thank you for translating his post into English for us feeble monoglots.
louis94, thank you for translating his post into English for us feeble monoglots.
- Sun May 24, 2015 1:29 am
- Forum: Wishlist
- Topic: Better Way of Defeating Opponents
- Replies: 3
- Views: 4672
Re: Better Way of Defeating Opponents
If you play a game with king (to do so just add a king unit to the starting units), then this problem won't happen. However, I do realize that this doesn't really do what you want.
- Fri May 01, 2015 3:27 am
- Forum: Community
- Topic: Freeciv is mentioned on Slashdot.
- Replies: 0
- Views: 5282
Freeciv is mentioned on Slashdot.
Slashdot ran a article mentioning us. Here is the link: http://games.slashdot.org/story/15/04/2 ... lashdot%29
- Thu Mar 26, 2015 3:20 am
- Forum: Art and tilesets
- Topic: Freeciv-2.5 art status
- Replies: 32
- Views: 43899
Re: Freeciv-2.5 art status
I like (square) trident personally, so I would rather we didn't drop off support for it. One of the reasons for two different hex tilesets is to support both kinds of hex maps that Freeciv supports.