Search found 4 matches
- Tue Oct 07, 2014 5:47 am
- Forum: Rulesets and modpacks
- Topic: Why is "no killstack" bad?
- Replies: 18
- Views: 21973
Re: Why is "no killstack" bad?
Not to mention the effects on which it would have on pricey units. Usually I use my Stealth/Bombers specifically for the purpose; the destroy enormous stacks of units in enemy territory.
- Tue Oct 07, 2014 5:44 am
- Forum: Tech support
- Topic: Old into the New
- Replies: 4
- Views: 4024
Re: Old into the New
Alright, yeah, now that I started it, its, oddly enough, compatible. Thanks for the guidance!
- Sun Oct 05, 2014 7:55 pm
- Forum: Tech support
- Topic: Old into the New
- Replies: 4
- Views: 4024
Re: Old into the New
I'm guessing you're suggesting to download the installer, then transfer the save folder from the previous/older Freeciv Save folder?
- Sun Oct 05, 2014 7:22 am
- Forum: Tech support
- Topic: Old into the New
- Replies: 4
- Views: 4024
Old into the New
So, presently, I have Freeciv 2.2.5 which is almost a relic that should be on display, but I see that months, possibly years have gone by and I've noticed that this program exists. I learned everything again, yet I find that a version 2.4 is out (Tips hat to developers, truly), but I haven't really ...