Search found 10 matches
- Mon Sep 15, 2014 6:35 pm
- Forum: Wishlist
- Topic: Additional Government Types
- Replies: 12
- Views: 14149
Re: Additional Government Types
One more, Fascism. 1. Prereq. is Mobile Warfare. 2. +1 bonus to all production producing squares 3. -1 trade for every tile producing more than 1 4. 80% max tax rate 5. 3 units free upkeep, 2 made content per unit up to 3 6. min corruption: 33%, 1% for every tile from capital 7. All military units p...
- Mon Sep 15, 2014 5:39 pm
- Forum: Wishlist
- Topic: Additional Government Types
- Replies: 12
- Views: 14149
Re: Additional Government Types
I'm going to bring this thread back from the grave. I think there's so much missing with just the 5 governments, 2 of those basically just improvements on the former two. It would allow for more styles of game play too. I like the idea of theocracy. For what I have in mind, theocracy would be great ...
- Sat Sep 13, 2014 1:57 am
- Forum: Gameplay
- Topic: Can't Build Fortresses in Freeciv-web
- Replies: 8
- Views: 10042
Re: Can't Build Fortresses in Freeciv-web
Do they get a zone of control too!?
- Fri Sep 12, 2014 10:02 pm
- Forum: Gameplay
- Topic: Can't Build Fortresses in Freeciv-web
- Replies: 8
- Views: 10042
Can't Build Fortresses in Freeciv-web
I can't build fortresses with my workers in freeciv-web. I've tried f and b on my keyboard and I can't find a button to do it either. Is this just not an option (yet) in freeciv-web?
- Tue Sep 09, 2014 7:19 pm
- Forum: Single player
- Topic: AI Sucks Against Barbarians
- Replies: 12
- Views: 14552
Re: AI Sucks Against Barbarians
Hey! It's working! Thanks! Also, I'm not sure who did it, but I like the fair islands option under settings!
- Sat Aug 30, 2014 11:04 pm
- Forum: Gameplay
- Topic: Government Imbalance?
- Replies: 10
- Views: 27277
Re: Government Imbalance?
I'm having a ton of trouble getting a practical rapture in my cities under communism. I build all the happiness improvements I can and have a happiness wonder, but all they do is make uncontents content. So I have to set up luxuries higher to make cities rapture. But by the time I set up luxuries hi...
- Fri Aug 29, 2014 11:55 pm
- Forum: Single player
- Topic: AI Sucks Against Barbarians
- Replies: 12
- Views: 14552
Re: AI Sucks Against Barbarians
^
2.5.99-dev
I just go to play.freeciv.org, then pick single player, then put in my user handle and click customize and either load a save game or make a new one after adjusting some of the settings.
2.5.99-dev
I just go to play.freeciv.org, then pick single player, then put in my user handle and click customize and either load a save game or make a new one after adjusting some of the settings.
- Fri Aug 29, 2014 10:04 pm
- Forum: Single player
- Topic: AI Sucks Against Barbarians
- Replies: 12
- Views: 14552
AI Sucks Against Barbarians
Is there a way to make the AI not die out to barbarians? Even when AI is set to hard, the barbarians do more taking the AI out than I do and the barbarians end up with half the world in cities. It also seems like the AI can't keep their people happy. Either that or the barbarians are taking the AI's...
- Mon Aug 25, 2014 7:52 pm
- Forum: Gameplay
- Topic: Government Imbalance?
- Replies: 10
- Views: 27277
Re: Government Imbalance?
If you have a moment, could you tell me how your communism strategy works?
It just seems like it would take forever to build units for conquest without the cashflow to just buy them.
It just seems like it would take forever to build units for conquest without the cashflow to just buy them.
- Mon Aug 25, 2014 2:08 pm
- Forum: Gameplay
- Topic: Government Imbalance?
- Replies: 10
- Views: 27277
Government Imbalance?
I see great value in Monarchy early in the game. It's great for the initial expansion of the empire since settlers only take one food and taking out neighbors that are too close who's land you want. It's also nice to build cheap units for happiness and not suffer a production penalty for building un...