Search found 48 matches

by omero
Fri Nov 03, 2023 12:19 am
Forum: Tech support
Topic: Transitioning from v2.6.9 -> v2.6.10 and no clue what is wrong
Replies: 4
Views: 7862

Re: Transitioning from v2.6.9 -> v2.6.10 and no clue what is wrong

Hello. All is well on this side too, now. Many thanks for the prompt response! Sincerely signed, omero P.S.: I just noticed that the 'Messages' panel reports: You have caused an incident while bribing <blah> Shouldn't maybe more appropriate to word it as: You have caused a diplomatic incident while ...
by omero
Thu Nov 02, 2023 2:40 pm
Forum: Tech support
Topic: Transitioning from v2.6.9 -> v2.6.10 and no clue what is wrong
Replies: 4
Views: 7862

Transitioning from v2.6.9 -> v2.6.10 and no clue what is wrong

Hello. Thus... I have built v2.6.10 from source, all fine. Have a savegame from the v2.6.9 that loads just fine in v2.6.10 but when I attempt a 'diplomat' bribe action in v2.6.10 (that it works in v2.6.9), the client returns to the main menu and have no indication of what is going wrong, even compar...
by omero
Tue Oct 24, 2023 7:39 pm
Forum: Art and tilesets
Topic: Savannah Terrain
Replies: 5
Views: 16481

Re: Savannah Terrain

Ah, thank you for the heads-up. I'm still running the v2.6.9 (soon v2.6.10) and had a critical crash of my main system, thus I've to catch-up on the later releases. Almost risked loosing months of work on my custom ruleset :|
All seems good now.
by omero
Mon Oct 23, 2023 2:56 pm
Forum: Art and tilesets
Topic: Savannah Terrain
Replies: 5
Views: 16481

Re: Savannah Terrain

Yes, Savannah is essentially growing on Plains... My bad for such an omission. How can i remedy?
by omero
Sun Jul 09, 2023 11:04 pm
Forum: Rulesets and modpacks
Topic: Please, can someone explain how City_Image (effect) works?
Replies: 5
Views: 7900

Re: Please, can someone explain how City_Image (effect) works?

But the authoritative (and versioned! - should be accurate for specific freeciv version it's part of) document README.effects seems not to have that part! -> osdn #48374 Yes. That is v2.6 version. I should have stated it clearly and bold. The cumulative part of an effect becomes evident when one di...
by omero
Sun Jul 09, 2023 9:09 pm
Forum: Rulesets and modpacks
Topic: Please, can someone explain how City_Image (effect) works?
Replies: 5
Views: 7900

Re: Please, can someone explain how City_Image (effect) works?

cazfi wrote: Sun Jul 09, 2023 8:48 pm Effects are cumulative.

City < 5 has no active effects -> uses image 0.
City >= 5 fulfills requirements of just one effect -> uses image 1.
City >= 8 fulfills requirements of two effects -> uses image 2.
Is this documented anywhere?
Yes. Want all the gory details :)
by omero
Sun Jul 09, 2023 7:33 pm
Forum: Rulesets and modpacks
Topic: Please, can someone explain how City_Image (effect) works?
Replies: 5
Views: 7900

Please, can someone explain how City_Image (effect) works?

Hello! In many different effects.ruleset (from both vanilla and modpacks), I noticed something the like of: ; free granary, etc, runs out [effect_city_image_1] type = "City_Image" value = 1 reqs = { "type", "name", "range" "MinSize", "5", &...
by omero
Mon Jul 03, 2023 10:02 am
Forum: Art and tilesets
Topic: Hic Est Felucca
Replies: 1
Views: 6155

Hic Est Felucca

Greetings.

I thought to share one of the most iconic ships sailing Mediterranean waters: the Feluca (alt. sp. Felucca).
Magic words for the licence: GPLv2+ or later.
by omero
Sat Jul 01, 2023 10:19 pm
Forum: Rulesets and modpacks
Topic: Borgio Maggiore in sammarinese.ruleset
Replies: 1
Views: 5973

Borgio Maggiore in sammarinese.ruleset

Hello,

The actual city in San Marino is Borgo Maggiore (not Borgio).

Cheers o/
by omero
Fri Jun 30, 2023 9:55 am
Forum: Rulesets and modpacks
Topic: Custom rulesets: The Tech Tree... A mechanical approach (with GraphViz).
Replies: 0
Views: 32358

Custom rulesets: The Tech Tree... A mechanical approach (with GraphViz).

Obviously, the Tech Tree is a kind of diagram, a flowchart... My usual approach, thus far, has been to play around with techs.ruleset and see the changes rendered by the client in the appropriate view/section. It soon becomes a tedious exercise, and sharing the results for discussion,require no smal...