Some tips:
1) City 2 was founded on +3F tile and with granary and pumped settlers. Other cities made coinages to easier buying.
2)Roads cut time to found a city.
And another one
1)City number 2 was pumping and 6
Search found 75 matches
- Thu Jun 23, 2022 10:25 am
- Forum: Single player
- Topic: My Monarchy (Caravel)
- Replies: 9
- Views: 106559
- Wed Jun 22, 2022 1:05 pm
- Forum: Single player
- Topic: My Monarchy (Caravel)
- Replies: 9
- Views: 106559
Re: My Monarchy (Caravel)
Third city will there.
Now i buy settler when city growth to 2 size and fast goin on road to target In the same turn after make a settler i m able to... 30 turn and Monarchy and 11 cities.- Wed Jun 22, 2022 12:39 pm
- Forum: Single player
- Topic: My Monarchy (Caravel)
- Replies: 9
- Views: 106559
Re: My Monarchy (Caravel)
Tech tree Ceremonial Burial -> Pottery -> Alphabet -> Code of Laws -> Monarchy 11.jpg Food on Peasents and in city growth. So it's excellent. Additionaly +1 trade by well in Capital 12.jpg City looks like: +2 Food, +2 Trade, NO CORRUPTION!!! 14.jpg So in 4th turn i have already City with productivit...
- Wed Jun 22, 2022 12:27 pm
- Forum: Single player
- Topic: My Monarchy (Caravel)
- Replies: 9
- Views: 106559
Re: My Monarchy (Caravel)
So list looks like 6.jpg Enemy can suprise me from here very fast so that's why i do 3 warrios to not lose a upkeep shields 7.jpg Rest of processes looks like: 8.jpg Tribes ending a Sphinx and and Well Digger up tiles. One caravana and two tribesmen do exactly The Sphinx 9.jpg . With red arrows road...
- Wed Jun 22, 2022 12:01 pm
- Forum: Single player
- Topic: My Monarchy (Caravel)
- Replies: 9
- Views: 106559
Re: My Monarchy (Caravel)
Some more Fast Monarchy
Actually i m going to do my 1st city on size 3. LET'S SEE!!!
I m going food, science inrease... so keep cut corruption max by sphinx as fast as possible
Now change names of city on 1 for capital and another one 2, 3...Actually i m going to do my 1st city on size 3. LET'S SEE!!!
- Sat Jun 18, 2022 3:41 pm
- Forum: Single player
- Topic: Caravel penalty
- Replies: 3
- Views: 7963
Re: Caravel penalty
MP Caravel
- Sat Jun 18, 2022 7:40 am
- Forum: Freeciv-web
- Topic: Freeciv-web 3D WebGL version
- Replies: 2
- Views: 7698
Re: Freeciv-web 3D WebGL version
already it looks fantastic. Those Hills too not naturally. But cities with buildings living so naturally.
- Sat Jun 18, 2022 6:43 am
- Forum: Wishlist
- Topic: Unit Improvements
- Replies: 55
- Views: 21162
Re: Unit Improvements
Units like warriors should t have a veteran level and upgrades. No bonuses. The One what i see is "suprise effect" that when they are in Forest and spotted you lost moving points or lose some hp.
- Fri Jun 17, 2022 9:51 am
- Forum: Single player
- Topic: Caravel penalty
- Replies: 3
- Views: 7963
Caravel penalty
Everyone knows the problem with "tiles penalty" -1 penalty on food/production/trade wherever tiles give 3+. This penalty can be reduced or eliminated by: making a city celebrate, or building a Courthouse, or a few early Tribe Wonders. What is your favourite strategy to avoid a penalty from...
- Wed Jun 15, 2022 8:23 pm
- Forum: Wishlist
- Topic: C coding tutorials
- Replies: 8
- Views: 1689
Re: C coding tutorials
If it is any tutorial to easy support a work on freeciv i go