Search found 11 matches

by Sanguivorant
Thu Nov 17, 2022 1:45 am
Forum: Gameplay
Topic: Despotism vs. Tribal: How I choose.
Replies: 0
Views: 10062

Despotism vs. Tribal: How I choose.

This is for the civ2civ3 ruleset, with a change to allow one gap between cities. Despotism vs Tribalism: This is the first choice you make early in the game. in my opinion, it depends on the free tech you started out with and the resources in your capital. Despotism: Use if your capital starts on a ...
by Sanguivorant
Thu Nov 03, 2022 1:28 pm
Forum: Rulesets and modpacks
Topic: How to mod the game to include unit limits?
Replies: 13
Views: 11108

Re: How to mod the game to include unit limits?

For that one I have a patch in testing. I would be willing to test it honestly. If you can build freeciv yourself, the patch is attached to that ticket. Otherwise, what Operating System are you using? I'm using Linux. In the Ruleset, the units that are defined as "DefendGood" seem to be o...
by Sanguivorant
Mon Oct 31, 2022 11:42 am
Forum: Rulesets and modpacks
Topic: How to mod the game to include unit limits?
Replies: 13
Views: 11108

Re: How to mod the game to include unit limits?

Add to that https://osdn.net/projects/freeciv/ticket/45595 causing it to want martial law units too much to begin with. For that one I have a patch in testing. It has passed some smoke tests (set of all-AI autogames went through without server crashing). Any volunteers to test it in their game, to ...
by Sanguivorant
Tue Oct 25, 2022 12:59 am
Forum: Rulesets and modpacks
Topic: How to mod the game to include unit limits?
Replies: 13
Views: 11108

How to mod the game to include unit limits?

In my opinion, the biggest problem that the AI has is that it just never knows when to stop building units. Not only that but they will mass produce the units that have the largest defence strength. Because of this, most games that are played with the AI often end up like this: -Initial peace where ...
by Sanguivorant
Mon May 23, 2022 4:09 am
Forum: Single player
Topic: Stuck in an endless brawl, how to get out?
Replies: 2
Views: 6872

Stuck in an endless brawl, how to get out?

What Do.png To summarize, I started on a continent with Arabs and Khmer. I was peaceful with them at first, but I refused their alliances too many times and they both declared war on me. I'm finding myself fighting endless Phalanges. I beelined to Monotheism, I'm running a monarchy and I'm trying t...
by Sanguivorant
Sat May 14, 2022 10:47 pm
Forum: General discussion
Topic: How to get the AI to make air units and use nukes?
Replies: 7
Views: 3097

Re: How to get the AI to make air units and use nukes?

You don't need to recompile anything, the flag should be defined in (freeciv_data_dir)/(your_ruleset)/techs.ruleset. But if you want to see hardcoded AI details, yes, go to aiunit.c, as well as daimilitary.c and aiair.c. I see, for example, that air attacker "want" is calculated with kill...
by Sanguivorant
Sat May 14, 2022 9:52 pm
Forum: General discussion
Topic: How to get the AI to make air units and use nukes?
Replies: 7
Views: 3097

Re: How to get the AI to make air units and use nukes?

Well, AI is basically made by participants long out of the project, but the latest big changes in air unit handling are partially done by me. Yes, AI seems to not like building planes. Planes will be never built until AI player learns a tech with "Build_Airborne" flag. It builds helicopte...
by Sanguivorant
Sat May 14, 2022 1:16 pm
Forum: General discussion
Topic: How to get the AI to make air units and use nukes?
Replies: 7
Views: 3097

Re: How to get the AI to make air units and use nukes?

I don't have an answer to you, except that the code is afraid of building fuel using or hitpoint losing units. But if you manage to do any improvements to the code, please submit them to https://osdn.net/projects/freeciv/ticket/ I'm honestly at a loss with where to start. Not even entirely sure how...
by Sanguivorant
Sat May 14, 2022 1:39 am
Forum: General discussion
Topic: How to get the AI to make air units and use nukes?
Replies: 7
Views: 3097

How to get the AI to make air units and use nukes?

I have been trying this entire afternoon to get the AI to build air units, but it just won't. The AI is really good at making a ton of land units like riflemen, fanatics, partisans, mech inf, and also good at making sea units like AEGIS cruisers, but I have never seen an AI make a single fighter. I ...
by Sanguivorant
Fri May 13, 2022 10:58 pm
Forum: Art and tilesets
Topic: Making Babyloanian style on Trident.
Replies: 2
Views: 7217

Re: Making Babyloanian style on Trident.

Which freeciv version? When you say that your graphics do not load, do you mean that just that the sprites you've added do not show up, or that the tileset no longer loads at all? For tileset load problems, you could try to run the client with a higher logging level, e.g. "freeciv-gtk3.22 -d v...