Search found 10 matches

by sc0ttj
Wed Dec 16, 2020 10:51 am
Forum: Rulesets and modpacks
Topic: Making Barbarians nations appear only a specific tech discovery
Replies: 7
Views: 6358

Re: Making Barbarians nations appear only a specific tech discovery

you can just take any AI nation and make a script to place its units randomly each turn, they won't be true barbarians but there is little difference
Do u have some example code?
by sc0ttj
Wed Dec 16, 2020 10:49 am
Forum: Tech support
Topic: how to edit a "real world layout" scenario
Replies: 3
Views: 3463

Re: how to edit a "real world layout" scenario

Oh ok .. I don't have the GTK client, only SDL2, it's a Mac build..

Damn .. No other way?

How did people make/edit scenarios before the gtk editor existed??
by sc0ttj
Wed Dec 16, 2020 1:51 am
Forum: Rulesets and modpacks
Topic: Making Barbarians nations appear only a specific tech discovery
Replies: 7
Views: 6358

Making Barbarians nations appear only a specific tech discovery

Is making Barbarian nations appear only a specific tech discovery possible? I'd like to have 2 or 3 Barbarians nations in the game (a custom civ2civ3 ruleset), each with unique nations, flags, names and unit graphic, etc.. I'd like them to appear only after certain techs have been discovered by the ...
by sc0ttj
Wed Dec 16, 2020 1:41 am
Forum: Rulesets and modpacks
Topic: Is is possible to initiate a "coup"?
Replies: 1
Views: 3014

Is is possible to initiate a "coup"?

1. Is is possible to initiate a "coup" using a Spy unit? - go into an opponents capital city - pay them to revolt into anarchy for x turns - choose the new gov type of the opponent player - that new puppet gov pays you upkeep till it's changed for a new one 2. Can spies act on allied citie...
by sc0ttj
Wed Dec 16, 2020 1:39 am
Forum: Tech support
Topic: how to edit a "real world layout" scenario
Replies: 3
Views: 3463

how to edit a "real world layout" scenario

Hi guys, Does anyone know the best basis or starting point for creating a scenario with the following features: - map like a real world map (hagworld?) - specific nations starting in their appropriate places (startpos_nations?), with appropriate gov types (?) - multiple custom barbarian nations (clo...
by sc0ttj
Wed Dec 09, 2020 6:39 pm
Forum: Tech support
Topic: Compiling freeciv, use of config.h
Replies: 7
Views: 4695

Re: Compiling freeciv, use of config.h

Aha .. OK thanks
by sc0ttj
Wed Dec 09, 2020 5:54 pm
Forum: Tech support
Topic: Compiling freeciv, use of config.h
Replies: 7
Views: 4695

Re: Compiling freeciv, use of config.h

Ooh OK thanks.. I'll take a look.. Basically I'm looking to compile the latest "proper" Xaw client version, and customise some rulesets, units etc from there.. Ideally, I'd like the latest, greatest version with (in order of importance): - the old Xaw client - AI diplomacy - building/impro...
by sc0ttj
Wed Dec 09, 2020 5:45 pm
Forum: Tech support
Topic: is freeciv a 32-bit app? will it run on macOS 10.15+?
Replies: 3
Views: 5087

Re: is freeciv a 32-bit app? will it run on macOS 10.15+?

Jut an FYI to anyone building on Macs: I was able to get the latest Freeciv to compile in Mac OS Mojave (10.14.6).. Here's the instructions I saved for myself: # ON MAC: # # (note, change the package ICU and SDL version numbers for # what you have on your system..) # Requirements: icu4c sdl2 sdl2_im...
by sc0ttj
Wed Dec 09, 2020 5:36 pm
Forum: Tech support
Topic: Compiling freeciv, use of config.h
Replies: 7
Views: 4695

Re: Compiling freeciv, use of config.h

Hmm OK thanks.. there must be something weird on the distro I'm using, as I definitely can't find a config.h once the configure script is done... I'll look into the logs and maybe hack the configure script if needed.. Thanks. EDIT: As a side note for anyone else building old Freecivs, and relevant t...
by sc0ttj
Wed Dec 09, 2020 4:09 pm
Forum: Tech support
Topic: Compiling freeciv, use of config.h
Replies: 7
Views: 4695

Compiling freeciv, use of config.h

Hi all, This is my first post, sorry if it's off topic, in the wrong place, or too outdated to be answered. But I'm having problems compiling older versions of Freeciv, on Linux (a distro based on Ubuntu Focal x64). I am trying to compile some older versions which use the Xaw client. Each version I ...