Search found 96 matches

by jpsm
Wed Dec 23, 2020 1:58 pm
Forum: Single player
Topic: Speed
Replies: 3
Views: 1028

Re: Speed

Something that pisses me off is that it looks like that the people work at a pace much slower than the scientists so I discover a lot of techs and the worklists became long because they're working at a slower pace compared with the scientists.
by jpsm
Fri Dec 11, 2020 6:15 pm
Forum: Single player
Topic: Speed
Replies: 3
Views: 1028

Re: Speed

The number of shields required for a building or a unit is permanent (in v.3.1 there will be effects on it). So just improve your production (a.k.a. shields output). Work forest tiles, hills with coal and/or mine, desert/oil etc. In some rulesets there are wonders that increase production of tiles ...
by jpsm
Fri Dec 11, 2020 12:36 am
Forum: Single player
Topic: Speed
Replies: 3
Views: 1028

Speed

Is there any way to make construction speed faster (besides buying)?
by jpsm
Tue Dec 08, 2020 10:59 pm
Forum: Wishlist
Topic: Trade report
Replies: 2
Views: 866

Re: Trade report

Ignatus wrote:There are color settings somewhere in the client for sure! Go look for them!

Where exactly? I didn't found it. I found it font but not color.
by jpsm
Tue Dec 08, 2020 1:12 am
Forum: Single player
Topic: When 2 players bought a wonder in the same turn
Replies: 1
Views: 594

When 2 players bought a wonder in the same turn

I discovered steam engine at same time turn than an ai and I and this ai bought the Eiffel Tower at the same turn but the ai's wonder was built and I received the message that my city was built something that was not available. Which algorithm determine who gets the wonder in this case?
by jpsm
Sat Dec 05, 2020 6:58 pm
Forum: Single player
Topic: Pottery and Masonry first
Replies: 0
Views: 778

Pottery and Masonry first

In the beginning I needed to play against the novice ai because it was frustrating to play against the easy ai because they built the Great Library before despite build other things first too. The tip is research Pottery and Masonry first. After research pottery buy granaries in all cities and after...
by jpsm
Fri Dec 04, 2020 10:01 pm
Forum: Single player
Topic: Paratroopers and helicopters
Replies: 1
Views: 520

Paratroopers and helicopters

How to use paratroopers and helicopters for combat?
by jpsm
Fri Dec 04, 2020 4:49 pm
Forum: Single player
Topic: Attacks against non-military units
Replies: 5
Views: 778

Re: Attacks against non-military units

If AI is omniscient why do AIs ask me in treaties to give embassy? If they are omniscient that's no point.
by jpsm
Wed Dec 02, 2020 10:06 pm
Forum: Single player
Topic: Attacks against non-military units
Replies: 5
Views: 778

Re: Attacks against non-military units

Ignatus wrote:Because why not :twisted:

It's irrational because trade benefits both.
by jpsm
Wed Dec 02, 2020 12:46 pm
Forum: Single player
Topic: Attacks against non-military units
Replies: 5
Views: 778

Attacks against non-military units

Why some AIs like to attack non-military units such as caravans and freights?