Search found 81 matches

by jpsm
Sat Nov 28, 2020 11:00 pm
Forum: Wishlist
Topic: Empire penalty
Replies: 3
Views: 39

Re: Empire penalty

I think the empire size penalty is less about realism and more about balance – there's got to be some cost for having more cities. When you update building construction queue with a new building when a new tech is discovered (such as put factory in the queue of all cities when industrialization is ...
by jpsm
Fri Nov 27, 2020 3:55 pm
Forum: Wishlist
Topic: Empire penalty
Replies: 3
Views: 39

Empire penalty

Please get rid of empire penalty, it does not make sense at all.
There are big countries in the world such as USA, Brazil, Russia and others and protests usually happen for reasons unrelated to the size of the country.
by jpsm
Thu Nov 26, 2020 7:17 pm
Forum: Wishlist
Topic: Sell all buildings in a single turn
Replies: 3
Views: 34

Re: Sell all buildings in a single turn

Ignatus wrote:We can attach a script that provides a player with all the cost of the buildings of a disbanded city.

Excellent idea!
by jpsm
Thu Nov 26, 2020 7:16 pm
Forum: Single player
Topic: Nuke/nuclear
Replies: 16
Views: 287

Re: Nuke/nuclear

So just give them gifts and they will like you and go to war against your enemies, at least in theory. If they born from civil war and partition they would be natural enemies like nation that were found in this way in real life. I recommend to change the algorithm in future versions of the game to ...
by jpsm
Thu Nov 26, 2020 11:29 am
Forum: Wishlist
Topic: Sell all buildings in a single turn
Replies: 3
Views: 34

Sell all buildings in a single turn

Now you can only sell one building/city improvement per turn. Sometimes you want to disband the city if the city is not viable but sell the city improvements before disband to not lose the value of the buildings. Sell all city improvements in a single turn would make it easier and faster.
by jpsm
Wed Nov 25, 2020 11:18 pm
Forum: Tech support
Topic: Cruise missiles and Bombers
Replies: 4
Views: 64

Re: Cruise missiles and Bombers

Ignatus wrote:Build some airbases. But well, maybe introducing ICBMs and strategical bombers at the end of tech tree would be nice.

Name suggestion for new tech: Aerial Warfare.
by jpsm
Wed Nov 25, 2020 7:08 pm
Forum: Single player
Topic: Revolt prices
Replies: 4
Views: 43

Re: Revolt prices

I didn't made the calculus but I conquered the second city through military attack (I conquered this city because the ai moved to capital to that) and despite the bigger population that it had in the past I liked the first city more because the city that was more expensive than 60k famine warnings i...
by jpsm
Wed Nov 25, 2020 6:18 pm
Forum: Wishlist
Topic: Location of attacks
Replies: 4
Views: 56

Re: Location of attacks

Caedo wrote:If you double-click the message (or select it and click the "Goto Location" button), it should center the main view on the place where it happened.

Thank you very much!
by jpsm
Wed Nov 25, 2020 6:18 pm
Forum: Gameplay
Topic: Unknown capitals
Replies: 1
Views: 15

Unknown capitals

There is a nation that the capital is marked as (unknown) despite I had established an embassy, why?
by jpsm
Wed Nov 25, 2020 2:31 pm
Forum: Wishlist
Topic: Special administrative regions
Replies: 1
Views: 20

Special administrative regions

I propose to create a function of Special administrative regions that allow to institute a different political system from the rest of the country in a single city like Hong Kong that have a political system different from China and Lenin's NEP. I need to change my political system to communism beca...