Search found 295 matches

by XYZ
Sat Mar 02, 2019 9:37 am
Forum: Freeciv-web
Topic: Middle-Earth multiplayer scenario
Replies: 7
Views: 317

Re: Middle-Earth multiplayer scenario

No, where is this map hiding? Googling "Games of Freeciv" doesn't turn it up. Its actually in the Scenario Collection link above. Its the third: http://forum.freeciv.org/f/viewtopic.php?f=14&t=809#p4670 If its just a map I actually see few problems but bare in mind that the Ai does hi...
by XYZ
Fri Mar 01, 2019 2:56 pm
Forum: Freeciv-web
Topic: Middle-Earth multiplayer scenario
Replies: 7
Views: 317

Re: Middle-Earth multiplayer scenario

Another post from me (seems I'm the squeaky wheel). I've gathered that some time ago there was a Europe scenario for multiplayer and that people had great fun with it. Would anyone be interested in a Middle-Earth scenario from Tolkien's Lord of the Rings? There were 3 "animated" and 2 sim...
by XYZ
Mon Feb 25, 2019 7:40 pm
Forum: Rulesets and modpacks
Topic: [2.6] Augmented ruleset modpack
Replies: 38
Views: 2962

Re: [2.6] Augmented ruleset modpack

What about including a "New-World" Wonder?
by XYZ
Mon Feb 11, 2019 1:07 am
Forum: Rulesets and modpacks
Topic: [2.6] Augmented ruleset modpack
Replies: 38
Views: 2962

Re: [2.6] Augmented ruleset modpack

I meant, is general_staff_1.png a picture of Bonaparte? I already have Small Wonder called Ecole de Saint-Cyr, but image is not clear, if general_staff_1.png is a Bonaparte, it fix well, becoause he was founder of that military school. General Staff itself sound rather like tech, not a building/won...
by XYZ
Sat Feb 09, 2019 4:08 am
Forum: Rulesets and modpacks
Topic: [2.6] Augmented ruleset modpack
Replies: 38
Views: 2962

Re: [2.6] Augmented ruleset modpack

Is general_staff_1 a great but not a tall one? Do you mean a small or big wonder? If you call it Great General Staff than I would consider it a big one like Sun Tsu's military academy, since it is the name of the Prussian General Staff. If only called general staff without great it could be any. No...
by XYZ
Tue Feb 05, 2019 7:44 am
Forum: Rulesets and modpacks
Topic: [2.6] Augmented ruleset modpack
Replies: 38
Views: 2962

Re: [2.6] Augmented ruleset modpack

Wahazar, can you post here some propaganda screenshots of your modpack with structures and units?
by XYZ
Mon Feb 04, 2019 5:21 am
Forum: Art and tilesets
Topic: Art, worth it?
Replies: 27
Views: 1184

Re: Art, worth it?

Turned your Unit30.png into a tileset. This one should be compatible with LT47 game, and I tried to make it compatible with variant2 ruleset (though it is 2.6 while the tileset is 2.5, only compatibility strings probably have to be changed). Some missing units are extracted from augmented2 modpack....
by XYZ
Mon Feb 04, 2019 4:23 am
Forum: Rulesets and modpacks
Topic: [2.6] Augmented ruleset modpack
Replies: 38
Views: 2962

Re: [2.6] Augmented ruleset modpack

École Spéciale Militaire de Saint-Cyr I always wanted to pitch you the idea of the general staff wonder for a while since in my opinion it marks a big change in military operation/logistics/administration. Since the Prussian one is probably the most famous one I thought Scharnhorst or a pic of one ...
by XYZ
Fri Feb 01, 2019 5:46 am
Forum: Art and tilesets
Topic: Amplio graphics
Replies: 30
Views: 4151

Re: Amplio graphics

WWI tanks...

Heavy, medium, light
by XYZ
Thu Jan 31, 2019 6:44 am
Forum: Wishlist
Topic: Bridge unit/structure
Replies: 18
Views: 5083

Re: Bridge unit/structure

It has been a few years. Since implementing a bridge over an ocean tile seems to be a complicated matter, what about seeing actual rivers as barriers that need physical bridges instead of just a road paved over them? Of course I dont have an idea how to implement but if graphics are needed let me kn...