Search found 709 matches

by Corbeau
Sat May 26, 2018 9:39 pm
Forum: Rulesets and modpacks
Topic: Civ traits and trait-specific units
Replies: 9
Views: 62

Re: Civ traits and trait-specific units

Root reqs are not "unresearchable".
by Corbeau
Sat May 26, 2018 9:38 pm
Forum: Tech support
Topic: Farmland
Replies: 4
Views: 64

Re: Farmland

Oh! Now here is something I didn't know! Thanks :D
by Corbeau
Thu May 24, 2018 1:26 pm
Forum: Tech support
Topic: Farmland
Replies: 4
Views: 64

Re: Farmland

I don't understand the question. Where I play, both irrigation and farmland are built simply by pressing "i", without SHIFT.
by Corbeau
Thu May 24, 2018 1:25 pm
Forum: General discussion
Topic: Keeping count of military losses
Replies: 3
Views: 51

Re: Keeping count of military losses

Thanks.

Any idea where to find it? Anybody? The save file, perhaps?
by Corbeau
Wed May 23, 2018 8:48 am
Forum: General discussion
Topic: Keeping count of military losses
Replies: 3
Views: 51

Keeping count of military losses

Sid Meier's Civ 1 had this (not sure about sequels), but I can't find it in Freeciv. Does anyone know if the server keeps track of your military losses throughout the game?
by Corbeau
Mon May 21, 2018 12:21 pm
Forum: Tech support
Topic: Invisible header bar
Replies: 2
Views: 60

Re: Invisible header bar

Which version 2.5 are you using? I remember having the same problem on 2.5.2 or something like that. The latest is 2.5.11 I think, you may want to upgrade.
by Corbeau
Thu May 17, 2018 10:10 am
Forum: Gameplay
Topic: is it possible to build a canal?
Replies: 4
Views: 110

Re: is it possible to build a canal?

Also, if minimum distance between cities is 1, you can set an array of cities to be used as a channel.
by Corbeau
Thu May 17, 2018 10:08 am
Forum: General discussion
Topic: Hotseat?
Replies: 13
Views: 4281

Re: Hotseat?

Actually... if you start a single game with admin-level access, shouldn't it be possible to use /take to simply take over the next player?
by Corbeau
Sun May 13, 2018 8:54 am
Forum: Freeciv-web
Topic: "Greatturns" vs "Longturns"
Replies: 2
Views: 107

Re: "Greatturns" vs "Longturns"

Actually, I still think that "Longturn" is actually a name of the style, meaning one turn per day, so it should be used of revery instance in order for new people to be aware of the system (for example, if you call LT Web something like "Webturn", some of them won't eve be aware ...
by Corbeau
Fri May 04, 2018 12:05 pm
Forum: Multiplayer / Online gaming
Topic: How to transfer tile ownership to an ally?
Replies: 1
Views: 77

How to transfer tile ownership to an ally?

There is a rich tile between my and ally's city. It is within his city range and out of my city range. However, since my city was built first, the tile falls under my territory (and it won't change with city growth). Is there a way to make it a part of his territory without breaking and remaking the...