I see a game of (any) CIv as a campaign in itself. You start in th Stone Age, end with Space Age, you can't get more campaign-y than that. You have eras and your "start" at the end of each "era" depends on your result in the previous era.
How does your idea differ from this?
Search found 1323 matches
- Mon Aug 24, 2026 2:48 pm
- Forum: Wishlist
- Topic: idea about campaign server (that works as a client)
- Replies: 3
- Views: 9058
- Tue Aug 18, 2026 9:55 am
- Forum: Longturn
- Topic: New Sim ruleset game starting soon
- Replies: 0
- Views: 9199
New Sim ruleset game starting soon
The Sim07 game taking signups here: https://longturn.net/game/Sim07/ Planned start: beginning of September. Turn duration: 25 hours. The game will be classified as experimental, obviously, because the ruleset is highly experimental. Sim ruleset is about stretching the ruleset capabilities to the ext...
- Fri Aug 14, 2026 10:29 pm
- Forum: Longturn
- Topic: New Longturn game starting soon - Long-longturn
- Replies: 0
- Views: 2069
New Longturn game starting soon - Long-longturn
This game will be even closer to MMO mode. Projected duration: a few years, give or take. As we understand nobody in their right mind can reliably commit themself for such a period, we are preparing mechanics to account for this, players going on and off. Also, this is supposed to be more fun and ro...
- Mon Jul 06, 2026 11:51 pm
- Forum: Community
- Topic: Hello from a new Freeciv player\!
- Replies: 2
- Views: 21195
Re: Hello from a new Freeciv player\!
Welcome aboard. I'm gonna offer my preachin' to the new victim here :) For multiplayer, you may wanna check out Longturn.org. (Not right this moment because technical difficulties, server reboot/update/something, hopefully tomorrow.) In the meantime, an informative read: https://longturn21.blogspot....
- Mon Jul 06, 2026 11:41 pm
- Forum: Multiplayer / Online gaming
- Topic: Advice on creating an internet server game
- Replies: 2
- Views: 6317
Re: Advice on creating an internet server game
This is not exactly an answer to your question, but you may want to check this out. https://longturn21.blogspot.com/p/introduction-to-longturn.html (The original server is longturn.net, but right now we're having tech difficulties, should be up hopefully tomorrow or something. There is also a Discor...
- Tue Jun 09, 2026 8:35 am
- Forum: Rulesets and modpacks
- Topic: Using improvements to make other improvements obsolete
- Replies: 11
- Views: 61863
Re: Using improvements to make other improvements obsolete
What I have in my Sim ruleset is that you can build (medieval) Workshop/Manufaktur, but once you build a Factory in the city, the Manufaktur becomes a museum and gives you 2 Gold instead of 2 Production. You may want to think about what would be the effect of the older walls once the new ones are bu...
- Tue Jun 02, 2026 5:54 pm
- Forum: General discussion
- Topic: Is FreeCIV worth playing if I already have all the official CIV games?
- Replies: 6
- Views: 188208
Re: Is FreeCIV worth playing if I already have all the official CIV games?
I'm probably too old, but newer Civ games (3 or 4 and onwards) have absolutely no appeal to me. Civ is about complexity and choices, and for that I want to be able to swallow huge chunks of data at the same time. And newer Civs are all about artistic and realistic visuals, while for readability what...
- Tue May 19, 2026 3:16 pm
- Forum: General discussion
- Topic: Is FreeCIV worth playing if I already have all the official CIV games?
- Replies: 6
- Views: 188208
Re: Is FreeCIV worth playing if I already have all the official CIV games?
Also, I don't know if commercial Civ games have such stable Longturn communities. Or anything resembling Longturn. I know for a fact that I would not be playing it if otherwise.
- Wed Apr 22, 2026 9:27 pm
- Forum: Gameplay
- Topic: Game strategies: peaceful vs. aggressive and getting (un)lucky with your neighbours
- Replies: 7
- Views: 183598
Re: Game strategies: peaceful vs. aggressive and getting (un)lucky with your neighbours
Okay, I made this post seven years ago and in the meantime more or less solved with the Sim ruleset: I cram the map with AI nations (which is basically very realistic, if you look at real history) and, in order to expand even a little bit, you MUST build a military to fight them and gain any sensibl...
- Wed Apr 22, 2026 9:21 pm
- Forum: Community
- Topic: New Player Here - Any Fun Strategies to Try First?
- Replies: 1
- Views: 72272
Re: New Player Here - Any Fun Strategies to Try First?
Well, usually my main goal is to have fun, but in order to have fun, you have to survive first :D Can't say much about strategies, I guess the first goalpost is expand as much as possible without overstretching. But most of the time, more land and more cities means more power. Get the next governmen...