Search found 12 matches

by jwrober
Wed Jan 22, 2020 4:48 pm
Forum: Help wanted
Topic: Patching
Replies: 5
Views: 54

Re: Patching

Neither of those issues seem to be resolved yet, there's no patches in those tickets (except a partial fix that is part of 2.6.1 already) The first one is certainly empty. Whiffed on that. I see patch attachments on the second one and don't see that code in the 2.6.1 in client/audio.c. The issue I ...
by jwrober
Tue Jan 21, 2020 10:03 pm
Forum: Help wanted
Topic: Patching
Replies: 5
Views: 54

Patching

How does one patch an existing codebase? For example I have a gz of 2.6.1 and want to add these patches to it and test the impact on gameplay. I'm running Debian Linux if it matters. http://www.hostedredmine.com/issues/683570 http://www.hostedredmine.com/issues/683571 I'm working on an update to mir...
by jwrober
Mon Jan 13, 2020 3:49 pm
Forum: Longturn
Topic: Fuel for submarines in LT50
Replies: 9
Views: 423

Re: Fuel for submarines in LT50

wieder wrote:Yes, still running 2.5.


I stand corrected. I was going off of what is in the LT forum post. Must have missed that went with 2.5 still.
by jwrober
Sun Jan 12, 2020 8:04 pm
Forum: Longturn
Topic: Fuel for submarines in LT50
Replies: 9
Views: 423

Re: Fuel for submarines in LT50

LT50 is a 2.6.x game. The LT team does custom compile the server so I am not sure how pure 2.6.0 it is in this case. It will certainly be interesting to see how this change really works. I like it, especially for the non-AI based LT games.
by jwrober
Fri Dec 06, 2019 7:24 pm
Forum: Rulesets and modpacks
Topic: New musicpack!
Replies: 5
Views: 2828

Re: New musicpack!

This is a great music set. Few questions... 1. How do you know what time period you are in? The music set has time periods such as European, Classical, Tropical, Asian, Babylonian, etc. 2. What is the rule about how the music plays? It seems freeciv only runs through the set of music once and does n...
by jwrober
Fri Nov 08, 2019 6:25 pm
Forum: General discussion
Topic: How do I learn how to play this?
Replies: 9
Views: 1313

Re: How do I learn how to play this?

The discord servers that Corbeau gave is also a great community of FC players, some who have been playing for a very long time. Its a fun game, glad you are trying it out.
by jwrober
Wed Nov 06, 2019 7:06 pm
Forum: General discussion
Topic: How do I learn how to play this?
Replies: 9
Views: 1313

Re: How do I learn how to play this?

Have you read the game manual?

https://freeciv.fandom.com/wiki/Game_Manual
by jwrober
Thu Sep 19, 2019 1:58 pm
Forum: Art and tilesets
Topic: Improve the goto lines
Replies: 7
Views: 1379

Re: Improve the goto lines

I may guess that it is somehow connected to the function prefer_short_stacks() that is a part of goto advisor. Maybe this function is also responsible for the infamous inability of AI to move units in reasonable attacker-defender stacks. I was poking through bugs on HRM but can't seem to locate any...
by jwrober
Mon Aug 12, 2019 11:05 pm
Forum: Rulesets and modpacks
Topic: [2.6] Augmented ruleset modpack
Replies: 148
Views: 21247

Re: [2.6] Augmented ruleset modpack

It depends on what all you have changed. My PR has updates to terrain and units only and is pretty extensive change to both. If your changes to those two files are not that great, then I would recommend you merge my PR in and then merge your changes to the other files over that to the master branch....
by jwrober
Mon Aug 12, 2019 2:39 pm
Forum: Art and tilesets
Topic: Improve the goto lines
Replies: 7
Views: 1379

Re: Improve the goto lines

Is this only a graphic thing or a functionality request? Reason I ask is one pet peeve I have is when I have two sea units stacked (e.g. a transport and a destroyer) and want both to goto the same location "together", the game will send on different paths to same location via two goto line...