Search found 7 matches

by jwrober
Fri Nov 08, 2019 6:25 pm
Forum: General discussion
Topic: How do I learn how to play this?
Replies: 9
Views: 910

Re: How do I learn how to play this?

The discord servers that Corbeau gave is also a great community of FC players, some who have been playing for a very long time. Its a fun game, glad you are trying it out.
by jwrober
Wed Nov 06, 2019 7:06 pm
Forum: General discussion
Topic: How do I learn how to play this?
Replies: 9
Views: 910

Re: How do I learn how to play this?

Have you read the game manual?

https://freeciv.fandom.com/wiki/Game_Manual
by jwrober
Thu Sep 19, 2019 1:58 pm
Forum: Art and tilesets
Topic: Improve the goto lines
Replies: 7
Views: 1046

Re: Improve the goto lines

I may guess that it is somehow connected to the function prefer_short_stacks() that is a part of goto advisor. Maybe this function is also responsible for the infamous inability of AI to move units in reasonable attacker-defender stacks. I was poking through bugs on HRM but can't seem to locate any...
by jwrober
Mon Aug 12, 2019 11:05 pm
Forum: Rulesets and modpacks
Topic: [2.6] Augmented ruleset modpack
Replies: 146
Views: 16124

Re: [2.6] Augmented ruleset modpack

It depends on what all you have changed. My PR has updates to terrain and units only and is pretty extensive change to both. If your changes to those two files are not that great, then I would recommend you merge my PR in and then merge your changes to the other files over that to the master branch....
by jwrober
Mon Aug 12, 2019 2:39 pm
Forum: Art and tilesets
Topic: Improve the goto lines
Replies: 7
Views: 1046

Re: Improve the goto lines

Is this only a graphic thing or a functionality request? Reason I ask is one pet peeve I have is when I have two sea units stacked (e.g. a transport and a destroyer) and want both to goto the same location "together", the game will send on different paths to same location via two goto line...
by jwrober
Mon Aug 12, 2019 2:19 pm
Forum: Rulesets and modpacks
Topic: [2.6] Augmented ruleset modpack
Replies: 146
Views: 16124

Re: [2.6] Augmented ruleset modpack

BTW, what means PR? PR = Github Pull Request. Please have a look on your repository. I pushed an update for you in a PR that you can incorporate into the master branch. I forked your repo in order to provide patches via the built in github process. If you like that PR, I have some other thoughts fo...
by jwrober
Sun Aug 11, 2019 3:09 pm
Forum: Rulesets and modpacks
Topic: [2.6] Augmented ruleset modpack
Replies: 146
Views: 16124

Re: [2.6] Augmented ruleset modpack

Longboat help text says it cannot enter deep ocean tiles, but it has a class of sea, not trireme. This is an error in the the help. I'm working on an update to the ruleset files for a PR.