Search found 34 matches

by petroglyph
Mon Jul 29, 2019 2:53 pm
Forum: General discussion
Topic: LaGMOS - Large group multiplayer online strategy
Replies: 1
Views: 256

Re: LaGOS - Large group online strategy

I'm slightly bored so I'm making up new words. So, there is singleplayer and there is multiplayer. Multiplayer can be "small-group" (Warcraft, Starcraft, any RTS), "massive" (WoW, Elite: Dangerous...) but what we are lacking is the one(s) in between. Therefore, I createth it. No...
by petroglyph
Sat Jun 29, 2019 1:12 pm
Forum: Community
Topic: Your favorite civilizations or moments
Replies: 1
Views: 666

Your favorite civilizations or moments

I haven't yet seen a thread here in the forum dedicated to players sharing screenshots or stories of their favorite or most interesting games, whether single-player, multi-player or play-by-mail sessions. For example, maybe you had a small and weak civilization, but the terrain was just gorgeous? Or...
by petroglyph
Sat Jun 29, 2019 1:00 pm
Forum: Freeciv-web
Topic: Making every unit a partisan
Replies: 7
Views: 994

Re: Making every unit a partisan

Maybe add crate unit like bouy. ... After turns drop to 0, crate will be destroyed. Units not supported by crate will be homeless and die, when hp drop to 0. This allows to make other things, like making beginning of a game more realistic. On beginning, each player will have one big crate and must ...
by petroglyph
Fri Jun 21, 2019 12:38 pm
Forum: Community
Topic: International Freeciv Treaty Group
Replies: 3
Views: 2810

Re: International Freeciv Treaty Group

Sadly not, we didn't find enough people. Too bad. I have technical and RL difficulties using Discord, and when I can, truth is I avoid the main servers for Freeciv-Web. But I guess this Forum suffices as a main hub for all things Freeciv. It's definitely useful for archival purposes! A future Freec...
by petroglyph
Thu Jun 20, 2019 6:22 pm
Forum: Community
Topic: International Freeciv Treaty Group
Replies: 3
Views: 2810

Re: International Freeciv Treaty Group

Is this discord server still alive? The link doesn't work.
by petroglyph
Thu Jun 20, 2019 6:20 pm
Forum: Community
Topic: Freeciv Battle Royale
Replies: 1
Views: 864

Re: Freeciv Battle Royale

No one ever took up this idea? Seems like fun.
by petroglyph
Thu Jun 20, 2019 6:17 pm
Forum: Freeciv-web
Topic: A Treatise on the Weaponization of Balloons
Replies: 4
Views: 672

Re: A Treatise on the Weaponization of Balloons

No particular ruleset ... My hope was an integration into main stream freeciv so you could easily integrate the new units into your ruleset without manually having to add the graphics. Oh so these are just sprites and I would need to somehow create the actual unit? (I don't know how to do that, and...
by petroglyph
Wed Jun 19, 2019 7:41 pm
Forum: Freeciv-web
Topic: A Treatise on the Weaponization of Balloons
Replies: 4
Views: 672

Re: A Treatise on the Weaponization of Balloons

XYZ wrote:Well, I never finished this but you could use the Zeppelin I added a while ago. Same for Trident.


Exciting! What was the ruleset to which this was going to be attached?

And what was the intended idea for the dragon?!
by petroglyph
Thu Jun 13, 2019 5:17 pm
Forum: Freeciv-web
Topic: A Treatise on the Weaponization of Balloons
Replies: 4
Views: 672

A Treatise on the Weaponization of Balloons

In the alternate universe of Hobbitopia, the Hobbits have established a vast empire in the face of an host of implaccable artificially intelligent foes. As part of their devious Sarumanesque plans for world domination, the Grand Imperial Mayorate of the Shire recruited Archmaester Petroglyphius (yea...
by petroglyph
Thu Jun 13, 2019 10:17 am
Forum: Freeciv-web
Topic: Gamemaster powers
Replies: 5
Views: 702

Re: Gamemaster powers

Lexxie, thank you for the reply and sorry it took me a while to respond. Let's see to the most important bits... 1. What exactly are the technological powers of a GM, I mean over the machinery of the game itself? The role of GM has zero power over "game machinery." Actions requiring game m...