Search found 362 matches

by Wahazar
Wed Dec 16, 2020 3:36 pm
Forum: Rulesets and modpacks
Topic: Making Barbarians nations appear only a specific tech discovery
Replies: 7
Views: 3083

Re: Making Barbarians nations appear only a specific tech discovery

Another issue with barbarians is lack of sea unit flag, which guarantee spawning such unit if certain tech level i achieved by any player.
Such flag exists for land units, but not sea ones.
by Wahazar
Thu Dec 03, 2020 11:33 am
Forum: Wishlist
Topic: Negative values for tile property_* flags
Replies: 2
Views: 1429

Re: Negative values for tile property_* flags

For example savana hills, which should spawn in tropical+dry+mountainous, or snowy mountains only in cold/frozen and mountainous.
by Wahazar
Wed Dec 02, 2020 6:04 pm
Forum: Wishlist
Topic: Negative values for tile property_* flags
Replies: 2
Views: 1429

Negative values for tile property_* flags

Currenlty map generater takes terrain properties (such as property_dry, property_wet, property_tropical etc) as alternatives, if some different properties are defined, terrain would spawn if one of them falls into conditions. But it is often hard or even impossible to define terrain, which would not...
by Wahazar
Tue Dec 01, 2020 4:49 pm
Forum: Single player
Topic: Legion that can't move because of treaty
Replies: 4
Views: 1728

Re: Legion that can't move because of treaty

Bad idea in case of multiplayer games, because is exploitable (one may intentionally change diplomatic state just to gain effect of jumping units.
by Wahazar
Thu Nov 26, 2020 12:51 pm
Forum: Single player
Topic: Revolt prices
Replies: 4
Views: 1882

Re: Revolt prices

You can use city min dist settings when starting the game, to avoid smallpoxing.
by Wahazar
Thu Nov 26, 2020 12:49 pm
Forum: Wishlist
Topic: Sell all buildings in a single turn
Replies: 4
Views: 1968

Re: Sell all buildings in a single turn

It is disabled to sell all buildings in 1 turn due to obvious reasons - attacking player should get some loot.
by Wahazar
Tue Nov 24, 2020 7:04 pm
Forum: Wishlist
Topic: Location of attacks
Replies: 4
Views: 1899

Re: Location of attacks

You can enable messages not only for surviving/lost attack, but also for results of your own attack.
And clicking at message will focus map view at the place of incident - is it what you asked for?
by Wahazar
Tue Nov 24, 2020 7:00 pm
Forum: Single player
Topic: Revolt prices
Replies: 4
Views: 1882

Re: Revolt prices

Revolt price depend also on national treasury of potential victim.
by Wahazar
Wed Nov 11, 2020 11:56 am
Forum: Wishlist
Topic: Spies and ships
Replies: 9
Views: 2701

Re: Spies and ships

I have some on-board spy actions in augmented2 ruleset, but they are limited to some unique units and some actions are not possible at all (for example embassy can be created only from land). Such precautions are taken in sake of game balance, diplomatic actions are powerful, coast cities are alread...
by Wahazar
Wed Nov 11, 2020 11:48 am
Forum: Wishlist
Topic: Alphabetic order
Replies: 5
Views: 2367

Re: Alphabetic order

It would be awesome to have prev/next button related with city window sorting. For example you may sort cities according do food production or disorder, and clean them up one by one - one click instead of 3. Another issue with city list: if cities are selected (for example all having certain improve...