Search found 155 matches

by meynaf
Mon Jun 06, 2022 5:34 pm
Forum: Single player
Topic: Stuck in an endless brawl, how to get out?
Replies: 2
Views: 3514

Re: Stuck in an endless brawl, how to get out?

Sorry to come in late, but here's how i would attempt to tackle this situation. Bring strong defensive units to the enemy land. As many as you can. Then try to occupy cells around cities in order to reduce his production level. This way, he will be forced to disband units as he can no longer support...
by meynaf
Sat Nov 06, 2021 9:25 am
Forum: Gameplay
Topic: maps with different projection ?
Replies: 122
Views: 59068

Re: maps with different projection ?

That doesn't help. This image contains obvious errors, like grassland in antarctica, missing tile types, etc.
by meynaf
Fri Nov 05, 2021 6:51 pm
Forum: Gameplay
Topic: maps with different projection ?
Replies: 122
Views: 59068

Re: maps with different projection ?

Whether a tile displays elevation vs. land cover does not make it "wrong". It is either/or, not both. To mix elevation and land cover together will necessarily mean that some tiles will display elevation (such as hill or mountain) while others display land cover (such as forest or jungle....
by meynaf
Fri Nov 05, 2021 3:43 pm
Forum: Gameplay
Topic: maps with different projection ?
Replies: 122
Views: 59068

Re: maps with different projection ?

Once I have selected a land cover set, I'll probably expand the value range of mountains and hills again, then replace a percentage of each of them with land cover so that mountains and hills will be more widely spread, but potentially not more numerous. The Pyrenees will reappear then. Greenland a...
by meynaf
Fri Nov 05, 2021 12:12 pm
Forum: Gameplay
Topic: maps with different projection ?
Replies: 122
Views: 59068

Re: maps with different projection ?

Yes, the glacier peaks at about 3,200 meters / 10,000 feet. The highest land (without the ice) is currently at about 2,800 meters but it might actually be higher if the glacier wasn't depressing the land. Then this will become a huge mountain, contradicting all previous civ maps which showed it as ...
by meynaf
Thu Nov 04, 2021 11:13 am
Forum: Gameplay
Topic: maps with different projection ?
Replies: 122
Views: 59068

Re: maps with different projection ?

Question : has Greenland very high altitude ?
I keep finding incredibly high land elevation values !
It starts to become mountain long before all normal features appear !
(f.e. at 80/255 most of European mountains are reduced to next to nothing but Greenland has most of its bulk in mountain hue)
by meynaf
Mon Nov 01, 2021 7:51 pm
Forum: Gameplay
Topic: maps with different projection ?
Replies: 122
Views: 59068

Re: maps with different projection ?

^ Bitmap (2 color black and white) Image mask showing Arctic sea ice as white, black is not ice (change black to transparent for overlay.) This is ok. I have to see how it goes on top of current map. All 360 degrees of longitude are already displayed in a Freeciv world map without WrapY . What addi...
by meynaf
Mon Nov 01, 2021 5:27 pm
Forum: Gameplay
Topic: maps with different projection ?
Replies: 122
Views: 59068

Re: maps with different projection ?

There is no invisible wall in Freeciv with WrapY disabled either - the entire surface of the planet is displayed in the map's columns and rows of tiles. Yes of course there is. As long as you cannot move in some direction, there has to be some kind of obstacle preventing it. Every possible route is...
by meynaf
Mon Nov 01, 2021 10:00 am
Forum: Gameplay
Topic: maps with different projection ?
Replies: 122
Views: 59068

Re: maps with different projection ?

The point of the top of the map being north is that to move northward, travel is in the direction of the top of the map. With WrapY not enabled, and the north pole at the top of the map, then it would be impossible to continue traveling north from the north pole! -- just like on Earth! If you go to...
by meynaf
Sat Oct 30, 2021 6:47 pm
Forum: Gameplay
Topic: maps with different projection ?
Replies: 122
Views: 59068

Re: maps with different projection ?

The point I was trying to make regarding local vs. global maps is that only global maps have polar issues. In Freeciv the top edge of the map is always north, the bottom edge is always south. A full Earth map which does not show polar regions across the entire width of the top and bottom rows will ...