Search found 5 matches

by Neofox
Mon Jul 23, 2018 2:35 am
Forum: Art and tilesets
Topic: NekoTrident v1.0
Replies: 9
Views: 12096

Re: NekoTrident v1.0

Hans Lemurson wrote:Are those frames of walking animation on those unit sprites? That's pretty cool!
Thanks, but i don't know if game units can have animations. It would be nice if every time units moved on the map there was a movement animation.
by Neofox
Wed Jul 18, 2018 6:00 am
Forum: Art and tilesets
Topic: NekoTrident v1.0
Replies: 9
Views: 12096

Re: NekoTrident v1.0

Before I forget, I'm working on sprites units, doing some tests.
Romans and Vikings soldiers [version 1]
Romans and Vikings soldiers [version 1]
Romans and Vikings soldiers sprites by neofox.png (8.65 KiB) Viewed 11528 times
by Neofox
Wed Jul 18, 2018 5:42 am
Forum: Art and tilesets
Topic: NekoTrident v1.0
Replies: 9
Views: 12096

Re: NekoTrident v1.0

Hans Lemurson wrote:I really like this, especially the city graphics. How did you make them and can I steal them all?
To create cities, I use this method:
Image
You can use them at will. ;)
by Neofox
Mon Jan 01, 2018 2:03 pm
Forum: Art and tilesets
Topic: NekoTrident v1.0
Replies: 9
Views: 12096

Re: NekoTrident v1.0

GriffonSpade wrote:...I was honestly expecting cat-themed units, though.
Well, who knows in the future? =)
by Neofox
Sun Dec 31, 2017 10:29 pm
Forum: Art and tilesets
Topic: NekoTrident v1.0
Replies: 9
Views: 12096

NekoTrident v1.0

Hello, and sorry for my bad english! This is my first tileset, in a pixel-cartoonized style based on original Trident tileset and I did it for a few days with my free time. So I decided to share it with you, I hope you like it and if you want, post suggestions about it so that you can improve it. Cu...