Search found 75 matches

by Dino the Dinosore
Tue Feb 16, 2021 5:43 am
Forum: Rulesets and modpacks
Topic: new rulesets offerred
Replies: 17
Views: 1463

Re: new rulesets offerred

Now that "Inland Canal" is working, I have found some consequences to deal with. 1 Having e.g. Battleship or AEGIS Cruiser in a canal warps land combat. Fixed with change in effects.ruleset to give 50% defense penalty to Sea class units in a canal, which is realistic. 2 Having a canal shou...
by Dino the Dinosore
Fri Feb 12, 2021 3:56 am
Forum: Rulesets and modpacks
Topic: new rulesets offerred
Replies: 17
Views: 1463

Re: new rulesets offerred

Thanx, Ignatus - it's a kludge for sure but it works! The "ConnectLand" extra flag is not used by any ruleset AFAIK (wonder why it's there), so I tried it and it does the job. I have edited my first post in this thread to have an updated zip file which now has an "Inland Canal" i...
by Dino the Dinosore
Mon Feb 08, 2021 3:17 am
Forum: Rulesets and modpacks
Topic: new rulesets offerred
Replies: 17
Views: 1463

Re: new rulesets offerred

Gave it another try and failed again. Problem is that custom flags defined for terrain can't be used by extras. Extras can only have flags from the list of pre-defined extra flags.
by Dino the Dinosore
Fri Feb 05, 2021 3:18 am
Forum: Rulesets and modpacks
Topic: "Simulation" ruleset, v2.x - WORK IN PROGRESS
Replies: 24
Views: 11949

Re: "Simulation" ruleset, v2.x - WORK IN PROGRESS

I want to try out this ruleset, so downloaded the sim25.zip from this thread, and tried to use it as single player, but have a couple problems. 1st error is missing styles.ruleset - easy to fix by copying one from classic, they're all the same. 2nd error(s) from terrain.ruleset - Base section "...
by Dino the Dinosore
Wed Feb 03, 2021 3:03 am
Forum: Rulesets and modpacks
Topic: new rulesets offerred
Replies: 17
Views: 1463

Re: new rulesets offerred

I tried and failed with an approach similar to the extra "Inland canal" idea - problem is that it only gets you one more tile. To make the canal go further inland then you need another extra "Inland canal2" requiring "ExtraFlag", "Inland canal", "CAdjacen...
by Dino the Dinosore
Sun Jan 31, 2021 2:35 am
Forum: Rulesets and modpacks
Topic: new rulesets offerred
Replies: 17
Views: 1463

Re: new rulesets offerred

OK, I hacked up some screen shots. A lot of the new added stuff I recycled from the mp2 ruleset and graphics from that can be seen on the wiki - https://freeciv.fandom.com/wiki/Multiplayer_II_Game_Manual Here is a Galley about to be sunk by a Kraken Galley+Kraken.png This is a Balloon next to a Snow...
by Dino the Dinosore
Fri Jan 29, 2021 2:57 am
Forum: General discussion
Topic: Arcane Fortune
Replies: 1
Views: 485

Re: Arcane Fortune

Never mind - I poked at it a little and it's pitiful. The UI is text-based, no graphics, like something from 1970's.
by Dino the Dinosore
Fri Jan 29, 2021 2:51 am
Forum: Single player
Topic: Largest Map Size Possible
Replies: 4
Views: 1783

Re: Largest Map Size Possible

Maybe you should consider a career as a QA tester :D They get paid to push the limits.

Wonder what happens if you put the max # of players (= 150) on the smallest map?
by Dino the Dinosore
Thu Jan 28, 2021 5:14 am
Forum: General discussion
Topic: Arcane Fortune
Replies: 1
Views: 485

Arcane Fortune

Just discovered this - anyone know anything about it? Tried it? https://www.arcanefortune.com/about.php Arcane Fortune is a game of empire building, diplomacy, conquest, construction, and deconstruction. Whether or not you build a utopia, or a hell on earth is entirely up to you. The game is inspire...
by Dino the Dinosore
Thu Jan 28, 2021 4:53 am
Forum: Rulesets and modpacks
Topic: new rulesets offerred
Replies: 17
Views: 1463

Re: new rulesets offerred

I have updated the installation instructions in the README, hope this is clearer - here's the new version: The un-zipped dino-share folder contains a freeciv folder which corresponds to your share/freeciv folder. Do these steps: 1. Copy the files dino.serv and dino2.serv from dino-share/freeciv to y...