Search found 13 matches
- Fri Nov 23, 2018 11:38 pm
- Forum: Rulesets and modpacks
- Topic: Moving cities around
- Replies: 1
- Views: 3090
Moving cities around
I got inspired by Dracula's moving castle from Castlevania, and I wonder how would the game change if there was an option to teleport a city to a whole new location (with regular restrictions, e.g. not right next to another city and not into other nation's territory). I see that a technology, a spec...
- Wed Apr 04, 2018 6:03 pm
- Forum: Art and tilesets
- Topic: Graphics bugs in Freeciv on Mac OS
- Replies: 8
- Views: 7777
Re: Graphics bugs in Freeciv on Mac OS
Another UPD:
Freeciv 2.5.10 (freeciv-gtk2) installed using fresh MacPorts as sudo port install freeciv-x11 runs smoothly in XQuartz, and the animations work.
The same, installed as sudo port install freeciv (freeciv-sdl) works, but the animations do not work.
Freeciv 2.5.10 (freeciv-gtk2) installed using fresh MacPorts as sudo port install freeciv-x11 runs smoothly in XQuartz, and the animations work.
The same, installed as sudo port install freeciv (freeciv-sdl) works, but the animations do not work.
- Tue Mar 20, 2018 5:14 pm
- Forum: Art and tilesets
- Topic: Graphics bugs in Freeciv on Mac OS
- Replies: 8
- Views: 7777
Re: Graphics bugs in Freeciv on Mac OS
Dear JTN, Thanks for the idea. I've compiled the 2.6 beta with gtk 3.22, the client looks smooth and solid, feels better then gtk2. Animations work, whick is awesome! However, when I try loading a game saved by freeciv (probably) 2.5.10 (or maybe 2.5.8), the client crashes when I click "Run&quo...
- Thu Feb 22, 2018 1:16 pm
- Forum: Art and tilesets
- Topic: Graphics bugs in Freeciv on Mac OS
- Replies: 8
- Views: 7777
Re: Graphics bugs in Freeciv on Mac OS
I've checked freeciv 2.5.8 with Qt client - it exhibits exactly the same behaviour, animations are missing.
Apparently, it is not a gtk bug.
Apparently, it is not a gtk bug.
- Thu Feb 22, 2018 1:15 pm
- Forum: Tech support
- Topic: Qt GUI in MacOS Sierra
- Replies: 8
- Views: 6577
Re: Qt GUI in MacOS Sierra
I've managed to compile freeciv 2.5.8, with ./configure --enable-aimodules=yes --enable-client=qt --enable-shared --disable-nls --disable-sdl-mixer It works. However, the problem that initially brought me to the qt client is still present. http://forum.freeciv.org/f/viewtopic.php?f=12&t=89799&am...
- Thu Feb 22, 2018 12:45 pm
- Forum: Tech support
- Topic: Qt GUI in MacOS Sierra
- Replies: 8
- Views: 6577
Re: Qt GUI in MacOS Sierra
Thank you. I've disabled SDL and got another error, apparently at the very final linking: CXXLD freeciv-qt clang: warning: argument unused during compilation: '-pthread' [-Wunused-command-line-argument] clang: warning: argument unused during compilation: '-pthread' [-Wunused-command-line-argument] U...
- Wed Feb 21, 2018 10:33 pm
- Forum: Tech support
- Topic: Qt GUI in MacOS Sierra
- Replies: 8
- Views: 6577
Re: Qt GUI in MacOS Sierra
Dear cazfi, Thank you for inspiring me. The very first error in the log was, "error: Qt requires a C++11 compiler and yours does not seem to be that." I googled it, and got this: https://stackoverflow.com/questions/37897209/qt-requires-c11-support-make-error Solved by: export CXXFLAGS=-std...
- Wed Feb 21, 2018 10:18 pm
- Forum: Tech support
- Topic: Qt GUI in MacOS Sierra
- Replies: 8
- Views: 6577
Re: Qt GUI in MacOS Sierra
Please consider the attachement.
I've grepped it for qt and QT, there are apparently many errors.
I've grepped it for qt and QT, there are apparently many errors.
- Tue Feb 20, 2018 11:01 pm
- Forum: Tech support
- Topic: Qt GUI in MacOS Sierra
- Replies: 8
- Views: 6577
Qt GUI in MacOS Sierra
Hi, I am trying to compile freeciv 2.5.10 from source, with Qt gui, like: ./configure --enable-aimodules=yes --enable-client=qt --enable-shared --disable-nls It stops with: > configure: error: selected client 'qt' cannot be built: Missing Qt5 development files I've got qt5 from homebrew, it is linke...
- Fri Feb 09, 2018 12:41 pm
- Forum: Art and tilesets
- Topic: Graphics bugs in Freeciv on Mac OS
- Replies: 8
- Views: 7777
Re: Stable release 2.5.10
[moved from Announcement forum -- JTN] I'd like to report that this release still* exhibits animation issues on Mac OS Sierra, gtk 2.24.32, both homebrew and compiled-from-source versions. Namely, other then move over the map, the units wait for (unit movement animation time)*(number of steps) and ...