Search found 5 matches
- Thu Aug 22, 2013 5:31 pm
- Forum: Help wanted
- Topic: adding a new terrain improvment
- Replies: 11
- Views: 19429
Re: adding a new terrain improvment
Hi cazfi, when you speak about "extra" you mean merging datas of improvments+roads+bases in one structure ?
- Thu Aug 22, 2013 2:59 am
- Forum: Help wanted
- Topic: adding a new terrain improvment
- Replies: 11
- Views: 19429
Re: adding a new terrain improvment
If this is with a pre-2.5 server, don't be too surprised if it crashes or otherwise misbehaves... I have freeciv 2.3.4 For your ruleset, would you want there to be some indicator of the presence of units (like the "occupied city" sprite), or would they be completely hidden? the best (I th...
- Tue Aug 20, 2013 2:40 pm
- Forum: Help wanted
- Topic: adding a new terrain improvment
- Replies: 11
- Views: 19429
Re: adding a new terrain improvment
hi there, I found a way but it's tricky... I edit the savegame file and add the base on the city tile. freeciv2.png the sprite of Annecy is a base (Château Marie too, but it's unseen). I also added some mills in my country :) ... village (formely city without name), city (like St. germain sur Lant) ...
- Sat Aug 17, 2013 7:12 pm
- Forum: Help wanted
- Topic: adding a new terrain improvment
- Replies: 11
- Views: 19429
Re: adding a new terrain improvment
hi Caedo,
thx for the reply.
It is possible to allow building a base on a city square ?
thx for the reply.
It is possible to allow building a base on a city square ?
- Sat Aug 17, 2013 4:47 pm
- Forum: Help wanted
- Topic: adding a new terrain improvment
- Replies: 11
- Views: 19429
adding a new terrain improvment
Hi, it is possible to add a terrain improvment ? (like "ancient mine" to "modern mine" or "irrigation" -> "farmland" -> "village", so on...) why ? because i would like to "eye candy" my kingdom, for now I'm using transparent cities and I us...