Search found 16 matches
- Mon Oct 16, 2017 2:57 pm
- Forum: Rulesets and modpacks
- Topic: 'Plague' is very confusing in the classic ruleset
- Replies: 8
- Views: 4357
How exactly does plague work? I've enabled it in one of the rulesets, and now the game displays the plague probability in the city window, but I still don't know when a plague happens, or what effects it has in the game
Both earthquake and fire, if I understood the rulesets correctly, cause the demolition of a random building within a city. My point is why have 2 different disasters with the same effect? To diferentiate earthquake from fire, I think earthquake should not only destroy a random bulding, but also redu...
Yes, I was thinking about more than one revolt. To be fair, I just wanted more reasons to prevent an empire from growing too large, or to last forever (sooner or later, all empires will fall)
This is based on an idea I gave in another post, but this is a more simple version of this idea: basically, I think it would be interesting to allow cities to revolt and form another nation (aka, a new player) when they aren't managed properly. Bascially, this would happen if a city went into disord...