Search found 3 matches

by qeqeqe
Tue Oct 09, 2018 6:53 pm
Forum: Single player
Topic: AI has 100% tax and forgets science
Replies: 18
Views: 6616

Re: AI has 100% tax and forgets science

Tax was not always on 100%


It might depend on the ruleset and world size. I ran the game with civ2civ3 ruleset and in a fairly small world, with enough space for just 3-5 cities per player (AI didn't even use that space though).
by qeqeqe
Sun Oct 07, 2018 8:49 pm
Forum: Single player
Topic: AI has 100% tax and forgets science
Replies: 18
Views: 6616

Re: AI has 100% tax and forgets science

Found out that 2.6 is out, so installed it and ran an AI-only match. Created 10 players: 5 normal AI and 5 hard AI. Predictably, all "hard" AI quickly set their taxrate to 100%, fell behind and eventually lost (got eliminated once "normal" players built technological advantage). ...
by qeqeqe
Wed Sep 27, 2017 12:57 pm
Forum: Single player
Topic: AI has 100% tax and forgets science
Replies: 18
Views: 6616

Re: AI has 100% tax and forgets science

Yeah, "hard" AI actually becomes lame several dozen turns into the game, at least in civ2civ3 ruleset. Not only 100% tax and halted development, it also repeatedly does stupid things like wasting tons of units doing nothing. It is ridiculously hard to conquer cities, I'd say pretty much im...