Search found 260 matches

by wieder
Sun Mar 28, 2021 4:52 pm
Forum: Longturn
Topic: Longturn's LT62 starting in about 3-6 weeks
Replies: 0
Views: 189

Longturn's LT62 starting in about 3-6 weeks

The next LTT based game to be launched after LeagueB1 game. Start date most likely in April or when we have 20-30 players. LTT stands for Longturn Traditional and it's the best multiplayer setup there is for Freeciv. LT62 will be a perfect game for those players who want to have the traditional long...
by wieder
Sun Mar 07, 2021 3:25 pm
Forum: Community
Topic: Personality type and ruleset preference
Replies: 10
Views: 1515

Re: Personality type and ruleset preference

Yes Corbeau but you can still comment on the ruleset preferences and why you like certain rulesets. My preference is on rulesets that allow many ways to play the game. For a single player game against AI it's kind of more easy to like more rulesets because a single player game is kind of 1 vs 1 game...
by wieder
Thu Mar 04, 2021 6:22 pm
Forum: Community
Topic: Personality type and ruleset preference
Replies: 10
Views: 1515

Re: Personality type and ruleset preference

Obviously I like the LTT ruleset because it's relatively close to the classic games familiar to most of us. It's also improved for social gaming. Very hard to win alone as a lone wolf but possible if you are very very good. With the latest unit based tech trading setup it's even more social. It was ...
by wieder
Thu Feb 18, 2021 8:22 pm
Forum: Longturn
Topic: Longturn's LeagueA1 is about to start in 2 days
Replies: 0
Views: 718

Longturn's LeagueA1 is about to start in 2 days

Additional League games will be started relatively soon after this one. Longturn has been around for 20 years and this is the latest installment for real longturn games utilizing our pro designed custom setup. The design goal has been making games almost instantly familiar to most people who have be...
by wieder
Sun Feb 07, 2021 10:55 pm
Forum: Longturn
Topic: Teamless LT61, continent(s), starting Feb 22nd
Replies: 0
Views: 954

Teamless LT61, continent(s), starting Feb 22nd

This is a game with continents. Or a continent. The ruleset is LTT or longturn traditional. Most of the single player rulesets and have a relatively low start with less things to do in the early game. LTT is tuned for multiplayer. There are not only more start units but faster initial growth but the...
by wieder
Mon Jan 18, 2021 7:25 pm
Forum: Community
Topic: Threats and hate rants from Lexxie (Freeciv-Web admin)
Replies: 18
Views: 7838

Re: Threats and hate rants from Lexxie (Freeciv-Web admin)

At the moment my previous private reply to Lexxie took place in March 17th 2019. At that time I told Lexxie that I may publish the future messages. Yet Lexxie keeps sending me this stuff in private. I'm not the only one who has been receiving such threats and hate rants in private. When you deal wit...
by wieder
Wed Dec 30, 2020 4:09 pm
Forum: Rulesets and modpacks
Topic: Democracy is too powerful (from FCW discord)
Replies: 4
Views: 2067

Re: Democracy is too powerful (from FCW discord)

The way I see it, rapture kind of nullifies the need for food and granaries. If +1 food is optimal and you still grow equally fast as with +10 food, it simply doesn't sound right. More food should give something. with LTT it's currently growth. Another route would be making some other govs more inte...
by wieder
Wed Dec 30, 2020 3:22 pm
Forum: Longturn
Topic: LT60 starting in few weeks, January 2021
Replies: 0
Views: 1246

LT60 starting in few weeks, January 2021

Our latest game in Longturn Traditional series will be called LT60. It's scheduled to start in early 2021 and it's an island based game on LTT ruleset. This latest setup features all the latest stuff for making tech trading fun, fair and not a popularity contest. We also have full tech leakage makin...
by wieder
Wed Dec 09, 2020 8:28 pm
Forum: Rulesets and modpacks
Topic: Setting up tech transfer for 2.6 based longturn.net game
Replies: 2
Views: 1235

Re: Setting up tech transfer for 2.6 based longturn.net game

Yes. I mean that setting. Do I understand correctly that it requires techs to be lost for forgiving the debt? I had the impression that it was possible to forgive like half of the debt without losing any techs.
by wieder
Wed Dec 09, 2020 5:46 pm
Forum: Rulesets and modpacks
Topic: Setting up tech transfer for 2.6 based longturn.net game
Replies: 2
Views: 1235

Setting up tech transfer for 2.6 based longturn.net game

We are doing the tech trade with a unit based setup and this is because we want to limit how often the techs can be traded and also making it more difficult to give the techs away. It's mostly something that works for multiplayer games and not that much for single player. We have a unique scholar un...