Search found 53 matches

by madmax
Fri Apr 19, 2019 11:35 am
Forum: Tech support
Topic: save-files on ubuntu
Replies: 4
Views: 68

Re: save-files on ubuntu

Tell your file explorer to show "hidden" files. I don't know Ubuntu's, in stock GNOME's it's Ctrl-H, or checking "Show hidden files" in the menu.
Or, if you can write the path to go to, just do so.
Or open a terminal and cd ~/.freeciv/saves.
by madmax
Thu Apr 18, 2019 5:53 pm
Forum: Tech support
Topic: save-files on ubuntu
Replies: 4
Views: 68

Re: save-files on ubuntu

I have them in .freeciv/saves under home (notice the dot, and that dotfiles are usually not shown in file explorers), though I'm not using Ubuntu.
by madmax
Sat Apr 13, 2019 8:16 am
Forum: Freeciv-web
Topic: How to delete old saved games in Freeciv-web?
Replies: 1
Views: 67

Re: How to delete old saved games in Freeciv-web?

Convoluted, but it should be there.
Click on New Game. In the login dialog, don't choose Start Game, but Customize Game. Then Load Game (yes, I know) and there you can delete them.
by madmax
Sat Mar 02, 2019 9:58 am
Forum: Freeciv-web
Topic: Middle-Earth multiplayer scenario
Replies: 13
Views: 656

Re: Middle-Earth multiplayer scenario

As for the map: Maybe you can find a program that can give you a template for the map. If a very simple color -> terrain is enough for a template, maybe map-from-image is of some help. It doesn't draw rivers, though. Source pieces: mapgen.py , js , jsp . If you use it, the web link won't give you t...
by madmax
Sun Feb 24, 2019 8:30 pm
Forum: Freeciv-web
Topic: Freeciv shadow edition
Replies: 2
Views: 187

Re: Freeciv shadow edition

Would have almost made sense if it had been from Fuzzydunlop, ruler of the Werewolves.

I don't know what caused it, but if you liked it, just remove LAYER_TERRAIN1 handling from 2dcanvas/tilespec.js:fill_sprite_array. Or set terrains[x].graphic_str to an inexistent graphic name.
by madmax
Sat Feb 23, 2019 7:35 pm
Forum: Wishlist
Topic: unitwaittime: a pairs of ideas to soften it
Replies: 3
Views: 171

Re: unitwaittime: a pairs of ideas to soften it

Aren't stacked orders available since... well, long ago? The unit-orders packet contains an array of orders, directions and targets. I don't know what support there is for that in the client, I think I once heard the Qt one had full support, but if I'm not wrong the connect by road/irrigation/etc ar...
by madmax
Tue Feb 19, 2019 7:20 pm
Forum: General discussion
Topic: Desktop FreeCiv in 3D?
Replies: 7
Views: 231

Re: Desktop FreeCiv in 3D?

I don't really know. I've not touched the WebGL part, and I don't have the required knowledge.
by madmax
Mon Feb 18, 2019 7:06 pm
Forum: General discussion
Topic: Desktop FreeCiv in 3D?
Replies: 7
Views: 231

Re: Desktop FreeCiv in 3D?

Getting it to run in your own PC should not be very difficult. If you have a powerful machine it may be enough to install vagrant and virtualbox , clone or download the repo , run `vagrant up`, wait (a lot) for the installation in the VM to finish and, if everything goes well, point your browser to ...
by madmax
Sun Feb 17, 2019 4:18 pm
Forum: Freeciv-web
Topic: Change account email in play by email mode
Replies: 2
Views: 169

Re: Change account email in play by email mode

There's currently no UI for user changes. I can do it by hand, let's change to PM for details.
by madmax
Thu Feb 07, 2019 7:50 pm
Forum: Freeciv-web
Topic: Freeciv-web
Replies: 11
Views: 1432

Re: Freeciv-web

Because two different people started their own server. It's free code, anyone can fetch it and start their own.