Search found 13 matches

by Euroic
Sat Aug 06, 2016 10:22 am
Forum: Community
Topic: Inspired by Game of Thrones, Westeros as a custom imaginary nation
Replies: 4
Views: 7462

Re: Inspired by Game of Thrones, Westeros as a custom imaginary nation

Follow-up : http://forum.freeciv.org/f/viewtopic.php?f=9&t=2067&p=6637#p6637 I settled with the color crimson as background as an evocation of all that blood ;) The seven-pointed star didn't do too well when scaled down, but heck, will do. Thanks for the feed-back :) FirstGame.png westeros.p...
by Euroic
Sat Aug 06, 2016 10:13 am
Forum: General discussion
Topic: Westeros now a playable nation
Replies: 3
Views: 5191

Westeros now a playable nation

As a follow-up to my previous post , and thanks to the feedback, I completed the pack for the fictional nation of Westeros, inspired of course by the Game of Thrones TV series. I liked the seven-pointed star, so I kept it. Scaled down to the required dimensions, it does not look like much, though. S...
by Euroic
Sat Jul 30, 2016 4:25 pm
Forum: Community
Topic: Inspired by Game of Thrones, Westeros as a custom imaginary nation
Replies: 4
Views: 7462

Inspired by Game of Thrones, Westeros as a custom imaginary nation

I've long been addicted to Freeciv, and now to Game of Thrones, so why not have both ? I just started to gather and shape the elements necessary for the custom nation of Westeros. Herein is a preview as well as a request for comments. So far, my primary source is http://awoiaf.westeros.org I found t...
by Euroic
Thu Jul 14, 2016 9:08 am
Forum: Single player
Topic: On switching research goal
Replies: 2
Views: 4187

Re: On switching research goal

OK thanks :P
by Euroic
Thu Jul 14, 2016 9:06 am
Forum: Contribution
Topic: A better Elbonia
Replies: 0
Views: 3713

A better Elbonia

A while back, I put together the imaginary nation of Elbonia . I started from an existing nation (I think Nestorians) and my imagination was not vivid enough to come up with many new city names. In this new version, I removed the preexisting city names and added 80 original new ones, generated radom...
by Euroic
Thu Jul 14, 2016 9:04 am
Forum: Rulesets and modpacks
Topic: A better Elbonia
Replies: 1
Views: 2259

A better Elbonia

A while back, I put together the imaginary nation of Elbonia . I started from an existing nation (I think Nestorians) and my imagination was not vivid enough to come up with many new city names. In this new version, I removed the preexisting city names and added 80 original new ones, generated radom...
by Euroic
Thu Jul 14, 2016 8:22 am
Forum: Single player
Topic: On switching research goal
Replies: 2
Views: 4187

On switching research goal

Let's say I'm currently researching Machine Tools. It's well in progress, at 1971/3119 with 3 turn to go. I sudenly change my mind and decide it's important to start researching Communism right no. What happens to the 1971 "bulbs" :idea: I have accrued so far toward Machine Tools ? Will th...
by Euroic
Wed Aug 12, 2015 11:57 am
Forum: Rulesets and modpacks
Topic: City of Paris now independant nation !
Replies: 0
Views: 2572

City of Paris now independant nation !

Yet another imaginary nation, inspired by the city of Paris, France. For city names, I took the official names of the 80 administrative precincts, leaders are real historical leaders from a past long or recent, plus Esmeralda from Hugo's Notre-Dame de Paris and Gavroche from Les Misérables . I made ...
by Euroic
Wed Aug 12, 2015 11:37 am
Forum: Rulesets and modpacks
Topic: Custom nation : Elbonia
Replies: 0
Views: 2744

Custom nation : Elbonia

Hi there, I made the custom imaginary nation of Elbonia, from the Dilbert comics of course. I made up a few city names from characters from the comics, my imagination ran short quickly enough, if you come up with more, be welcome. The leaders names and the names of the rest of the cities are carried...
by Euroic
Wed Aug 12, 2015 11:22 am
Forum: General discussion
Topic: Saving initial setup
Replies: 2
Views: 2966

Saving initial setup

Hi there,

Because I am a creature of habits, I always start a new game with the same options. Selecting them each time is a minor inconvenience, but an inconvenience nonetheless. Is there a way to store them in some .ruleset or other config file, or have a lua script do it ?

Thanks.