Search found 10 matches

by ironclad
Sun Nov 20, 2016 12:02 pm
Forum: Tech support
Topic: Research tree edges not visible in gtk2 client
Replies: 0
Views: 2721

Research tree edges not visible in gtk2 client

I just compiled 2.5.6. The edges of the gtk2 research tree are not really visible (see attached screenshot). I'm running Ubuntu 16.10. Same issue with the version that comes with package manager (2.5.5). No problems with gtk3 client
by ironclad
Sun Nov 20, 2016 11:52 am
Forum: Tech support
Topic: Trouble loading 2.5.5 savegame into 2.5.6
Replies: 5
Views: 4513

Re: Trouble loading 2.5.5 savegame into 2.5.6

Thanks! You gave me the right hint :idea:
libbz2 development files were missing on my system. Now it loads my old save games without complains
by ironclad
Sun Nov 20, 2016 10:30 am
Forum: Tech support
Topic: Trouble loading 2.5.5 savegame into 2.5.6
Replies: 5
Views: 4513

Re: Stable release 2.5.6

Hi JTN,

unfortunately it does not load my 2.5.5. save games. Nothing happens when I select a save game and click 'ok'. I have attached an example save game.
by ironclad
Sat Nov 19, 2016 5:02 pm
Forum: Tech support
Topic: Trouble loading 2.5.5 savegame into 2.5.6
Replies: 5
Views: 4513

Trouble loading 2.5.5 savegame into 2.5.6

(split from 2.5.6 announcement thread --JTN)

Thanks. Can one continue using old 2.5.5 savegames or could this lead into some issues?
by ironclad
Wed Nov 16, 2016 5:07 pm
Forum: Single player
Topic: Terrain alterrations stop and resume
Replies: 2
Views: 5416

Re: Terrain alterrations stop and resume

thanks
by ironclad
Wed Nov 16, 2016 3:13 pm
Forum: Single player
Topic: Terrain alterrations stop and resume
Replies: 2
Views: 5416

Terrain alterrations stop and resume

Considering I'll stop some alteration work of a tile and resume it some other turn. Does alteration start at the very beginning or will it resume any previous works on that tile?
by ironclad
Sun Nov 13, 2016 8:45 am
Forum: Single player
Topic: Your fighter run out of fuel
Replies: 4
Views: 2826

Re: Your fighter run out of fuel

mir3x wrote:U have to use num pad to move figter.


ok, thanks. I was only using mouse device and this did not let you move units to far away.

mir3x wrote:It seems its a bug what u described.


I have opened a bug report for this.
https://gna.org/bugs/index.php?25294
by ironclad
Sat Nov 12, 2016 6:28 pm
Forum: Single player
Topic: Your fighter run out of fuel
Replies: 4
Views: 2826

Re: Your fighter run out of fuel

if you move beyond half way the movement points, a fighter can no longer return How is it possible to move a fighter more than half of its movement points away from a city? I use gtk3 client and cannot move my fighters that far away so that it cannot return to a city in the same turn. Anyway consid...
by ironclad
Sat Nov 12, 2016 10:54 am
Forum: Single player
Topic: Getting military units from hut on foreign territory while peace treaty
Replies: 1
Views: 2603

Getting military units from hut on foreign territory while peace treaty

I have got a legion while discovering a hut. But this hut was located on territory of a AI player I have already agreed a peace treaty with. Hence I was not allowed to have military units on its territory at that point and consequently the very next turn my legion I was getting from the hut was disb...
by ironclad
Sat Nov 12, 2016 10:17 am
Forum: Single player
Topic: Your fighter run out of fuel
Replies: 4
Views: 2826

Your fighter run out of fuel

Hi, I just finished the tutorial mission. One think I noticed is that occasionally my flight units like fighters and bombers does not automatically go back to a city to refuel. Strange thing to me is that the message box just says "Your fighter has returned to refuel" AND "Your fighte...