Search found 393 matches

by Lachu
Fri Nov 22, 2019 3:59 pm
Forum: Wishlist
Topic: trireme on land exploit
Replies: 20
Views: 1648

Re: trireme on land exploit

About ability to self-defend of unloaded unit. Maybe make fortify action disabled, when unit was unloaded on the same turn? Of course, fortify, when loaded should be disabled too.
by Lachu
Fri Oct 25, 2019 11:13 am
Forum: Rulesets and modpacks
Topic: [2.6] Augmented ruleset modpack
Replies: 148
Views: 16937

Re: [2.6] Augmented ruleset modpack

I think castles aren't possible in Freeciv. You can produce units only in cities. Cities don't have flags, so there's no way to recognize some city is an castle or normal city. Cities have workers (but if somebody will implement city flags, you can set tile_workable effect to 0, if castle is set; ot...
by Lachu
Sat Oct 05, 2019 5:46 pm
Forum: General discussion
Topic: Postęp game
Replies: 89
Views: 23618

Re: Postęp game

Because Progress have a memory troubles, I decided to rewrite code to some higher languages. Yes - I'm bad and I suggested you to do the same, because I thought I will have less work ;-) . I have first problem. Where DEFAULT_SOCK_PORT, MAJOR_VERSION, MINOR_VERSION, PATCH_VERSION definitions are plac...
by Lachu
Tue Oct 01, 2019 9:00 am
Forum: General discussion
Topic: Use higher level language than C
Replies: 0
Views: 750

Use higher level language than C

There exist high level language, which is translatable to C like Vala or nim. Some have good C integration, so bindings for C libraries will be generated from C header. Vala and Nim are quite speed. Programs written in Vala or Nim have range market, because they are translated to C. Maybe you could ...
by Lachu
Tue Sep 17, 2019 4:39 pm
Forum: General discussion
Topic: Discuss, please: Delayed GoTo and Real Turn-Based Game
Replies: 23
Views: 1318

Re: Discuss, please: Delayed GoTo and Real Turn-Based Game

I like the idea with server lag. It's very intuitive and natural - units may report to king/general's/etc. , so it takes a time.
by Lachu
Thu Sep 12, 2019 12:30 pm
Forum: General discussion
Topic: Discuss, please: Delayed GoTo and Real Turn-Based Game
Replies: 23
Views: 1318

Re: Discuss, please: Delayed GoTo and Real Turn-Based Game

1. I have had an idea about some MMO + Civilization + Sims + Minecraft ;-) game, where Civilization means only possibility to research a new tech. About the game: player will select how many time per day he would play. Smaller window? He got more other bonus, like experience. Larger play window? He ...
by Lachu
Mon Sep 09, 2019 11:59 am
Forum: General discussion
Topic: Discuss, please: Delayed GoTo and Real Turn-Based Game
Replies: 23
Views: 1318

Re: Discuss, please: Delayed GoTo and Real Turn-Based Game

I think this idea is good, even for single player game, because it make a game more fairly. Why? Because you cannot send explorer to remove fog of war and move your drops. Explorers and military units will move at the same moment. There's no effect of who will built wonder first question, because pl...
by Lachu
Sun Sep 08, 2019 2:00 pm
Forum: General discussion
Topic: Discuss, please: Delayed GoTo and Real Turn-Based Game
Replies: 23
Views: 1318

Re: Discuss, please: Delayed GoTo and Real Turn-Based Game

There has been a discussion ongoing for years about how to reduce the real-time strategy effect when playing Freeciv in multiplayer. I believe there is a consensus that the feature which would enable this is making it possible to make your orders about moving units and then ALL units move at Turn C...
by Lachu
Wed Sep 04, 2019 2:44 pm
Forum: Wishlist
Topic: Radio and corruption
Replies: 6
Views: 510

Re: Radio and corruption

Why this one? Sorry I wasn't explain. @Corbeau have right. I also think radio mv points and vision square on foe territory should be decreased until you research radio. Why? The same reason some people think enemy units shouldn't use road bonus - there's always partisan/civilians resistance. And ra...
by Lachu
Tue Sep 03, 2019 7:10 pm
Forum: Wishlist
Topic: Radio and corruption
Replies: 6
Views: 510

Radio and corruption

Maybe make radio technology reduce corruption?