v2.5.12
Combined AmplioHexBigXU and AmplioHexBigGT into AmplioHexBigZ

-Files Added-
activities.png
activities.spec

-Terrain Added-
coast_ice
floor_ice
lake_ice

-Changes-
ampliohexbig.tilespec: hill/mountain matching now done on l1
ampliohexbig.tilespec: added ice shelf sprites
bases.png: retouched sprites and replaced 'low wall' outpost sprites with amplio2's wooden outpost sprites
bases.png: reoriented sprites
bases.png: retouched fortress and wall shadows
bases.spec: updated
hills.png: removed hills female connectors
hills.spec: changed layer to l1
mountains.png: faded mountains female connectors
mountains.spec: changed layer to l1
terrain.png: removed 2.6 GOTO flags
unitextras.png: split activity sprites off into activites.png
unitextras.png: resized sprites
unitextras.spec: split activity references off into activites.spec
unitextras.spec: updated
activities.png: removed 2.6 mine and irrigation activity sprites, resized and reoriented sprites
activities.spec: updated
water1.png: added ice shelf sprites
water1.spec: updated
water2.png: added ice shelf sprites
water2.spec: updated
water3.png: added ice shelf sprites
water3.spec: updated

===Z===
-Files Added-
filelistZ.txt
tilelistZ.txt

-Files Removed-
ampliohexbigXU.tilespec
ampliohexbigXU2.tilespec
ampliohexbigGT.tilespec
ampliohexbigGT2.tilespec

-Changes-
ampliohexbigZ.tilespec & ampliohexbigZ2.tilespec: added GT match data
ampliohexbigZ.tilespec & ampliohexbigZ2.tilespec: hill/mountain matching now done on l1
ampliohexbigZ.tilespec & ampliohexbigZ2.tilespec: hill and forest matching now done separately
ampliohexbigZ.tilespec & ampliohexbigZ2.tilespec: added ice shelf sprites
ampliohexbigZ2.tilespec: no longer uses compass inaccessible

--XU--
-Files Added-
activities2.png
activities2.spec
hills-waste.png
hills-waste.spec
mountains-waste.png
mountains-waste.spec
units2.png
units2.spec

-Files Removed-
filelistXU.txt
hills-forest.png
hills-forest.spec
hills-jungle.png
hills-jungle.spec
hills-taiga.png
hills-taiga.spec
mountains-thick.png
mountains-thick.spec
unitextras2.png
unitextras2.spec
units.png
units.spec

-Terrains Added-
barrows (wasteland hills)

-Terrains Removed-
charcoal (use inaccessible instead)

-Changes-

bases2.png: retouched sprites
terrain2.spec: added barrows l0 references
hills-arctic.png: removed drifts female connectors
hills-arctic.spec: changed layer to l1
hills-desert.png: removed dunes female connectors
hills-desert.spec: changed layer to l1
hills-grass.png: removed downs female connectors
hills-grass.spec: referenced sylvan and rainforest sprites; changed layer to l1
hills-tundra.png: removed highlands female connectors
hills-grass.spec: referenced alpine sprites; changed layer to l1
mountains-arctic.png: faded glacier female connectors
mountains-arctic.spec: changed layer to l1
mountains-desert.png: faded badlands female connectors
mountains-desert.spec: changed layer to l1
mountains-thick.png: renamed mountains-waste.png
mountains-waste.png: faded thick mountains female connectors
mountains-thick.spec: renamed mountains-waste.spec
mountains-waste.spec: changed layer to l1
mountains-tundra.png: faded rockies female connectors
mountains-tundra.spec: changed layer to l1
units.png: renamed units2.pngs
units.spec: renamed units2.spec
unitextras.png: renamed activities2.png
unitextras.spec: renamed activities2.spec
activities2.png: reoriented and resized sprites
activities2.spec: updated

--GT--
-Files Added-
activities3.png
activities3.spec
asteroids.png
asteroids.spec
bases3.png
bases3.spec
terrain00.spec
units3.png
units3.spec

-Files Removed-
filelistGT.txt
units.png
units.spec

-Changes-
Added a single 'space' style city and wall
tileextras.png: activity sprites split off into activities3.png
tileextras.png: base sprites split off into bases3.png
tileextras.png: resized tile extra sprites
tileextras.spec: activity references split off into activities3.spec
tileextras.spec: base references split off into bases3.spec
tileextras.spec: updated
activities3.png: resized sprites
activities3.spec: updated
planets.png: asteroid sprites split off into asteroids.png
planets.spec: asteroid references split off into asteroids.spec
terrain00.spec: referenced dummy layer1/2 GT sprites for matching

v2.5.11c
ampliohexbig.tilespec: water tiles mine_sprite changed to tx.oil_rig
ampliohexbig2.tilespec: water tiles mine_sprite changed to tx.oil_rig

==XU==
ampliohexbigXU.tilespec: water tiles mine_sprite changed to tx.oil_rig
ampliohexbigXU2.tilespec: water tiles mine_sprite changed to tx.oil_rig
units.png: rearranged and touched up a few sprites
units.spec: updated

==GT==
tileextras.spec: added tx. entries for mining, farming, fishing, and hutting
ampliohexbigGT.tilespec: water tiles mine_sprite changed to tx.oil_rig
ampliohexbigGT2.tilespec: water tiles mine_sprite changed to tx.oil_rig
ampliohexbigGT.tilespec: GT tiles mine_sprite changed to tx.mining
ampliohexbigGT2.tilespec: GT tiles mine_sprite changed to tx.mining

==Z==
ampliohexbigZ.tilespec: water tiles mine_sprite changed to tx.oil_rig
ampliohexbigZ2.tilespec: water tiles mine_sprite changed to tx.oil_rig
ampliohexbigZ.tilespec: GT tiles mine_sprite changed to tx.mining
ampliohexbigZ2.tilespec: GT tiles mine_sprite changed to tx.mining

v2.5.11b
==XU==
Bugfix: unitextras2.spec: fixed error made in 2.5.11a

v2.5.11a
-Files Added-
oldpatchnotes.txt

-Changes-
patchnotes.txt: v2.5.11 notes erroneously listed unit.pave becoming activity.highway. It's actually unit.highway.
patchnotes.txt: moved old patch notes to oldpatchnotes.txt

==XU==
-References Changed-
unit.burrow -> unit.burrow_tube
unit.maglevbridge -> unit.maglev_bridge

-Changes-
unitextras2.spec: Fixed credits and References
units.png: moved a few sprites
units.spec: updated references
filelist.txt: updated
