v2.5.11b
==XU==
Bugfix: unitextras2.spec: fixed error made in 2.5.11a

v2.5.11a
-Files Added-
oldpatchnotes.txt

-Changes-
patchnotes.txt: v2.5.11 notes erroneously listed unit.pave becoming activity.highway. It's actually unit.highway.
patchnotes.txt: moved old patch notes to oldpatchnotes.txt

==XU==
-References Changed-
unit.burrow -> unit.burrow_tube
unit.maglevbridge -> unit.maglev_bridge

-Changes-
unitextras2.spec: Fixed credits and References
units.png: moved a few sprites
units.spec: updated references
filelist.txt: updated

v2.5.11
-Files Removed-
terrain1.png: renamed terrain.png
terrain1.spec: renamed terrain.spec
terrain2.png: split into forests.png, hills.png, and mountains.png
terrain2.spec: split into forests.spec, hills.spec, and mountains.spec

-Files Added-
terrain.png
terrain.spec
forests.png
forests.spec
hills.png
hills.spec
embellishments.png
embellishments.spec

-References Changed-
road.pave - road.highway
unit.pave - unit.highway

-Changes-
grid.png: darkness now fades completely to black instead of 200 alpha fog, black gridlines now transparent white/black
terrain.png: increased brightness and contrast of inaccessible/charcoal tile
terrain.png: some terrains exchanged with freeland(big) versions
terrain.png: added 2.6 goto flags
hills.png: added redone hills
mountains.png: added with redone mountains
water1.png: water terrain redone, removed river outlets from coast sprites
water2.png: water terrain redone, removed river outlets from coast sprites
water3.png: water terrain redone
ampliohexbig.tilespec: removed flags_are_transparent entry
ampliohexbig2.tilespec: removed flags_are_transparent entry
embellishments.png: added embellishments for desert, plains, and grasslands

--XU--
Bugfix: Void2 and Void3 entries properly changed to Void0 and Void00 in all files

-Files Removed-
terrain3.png: renamed terrain2.png
terrain3.spec: renamed terrain2.spec
terrain4.png: split into forests.png, hills-arctic.png, hills-desert.png, hills-tundra.png
terrain4.spec: split into forests.spec, hills-arctic.spec, hills-desert.spec, hills-tundra.spec
tunnels.png: split into roads-tunnels.png and roads-burrows.png
tunnels.spec: split into roads-tunnels.spec and roads-burrows.spec
riversbrown.png: renamed rivers-brown.png
riversbrown.spec: renamed rivers-brown.spec
riversgreen.png: renamed rivers-green.png
riversgreen.spec: renamed rivers-green.spec
canals.png: renamed rivers-canals.png
canals.spec: renamed rivers-canals.spec

-Files Added-
terrain2.png
terrain2.spec
forests.png
forests.spec
hills-arctic.png
hills-arctic.spec
hills-desert.png
hills-desert.spec
hills-forest.png
hills-forest.spec
hills-grass.png
hills-grass.spec
hills-jungle.png
hills-jungle.spec
hills-taiga.png
hills-taiga.spec
hills-tundra.png
hills-tundra.spec
mountains-arctic.png
mountains-arctic.spec
mountains-desert.png
mountains-desert.spec
mountains-thick.png
mountains-thick.spec
mountains-tundra.png
mountains-tundra.spec
rivers-brown.png
rivers-brown.spec
rivers-canals.png
rivers-canals.spec
rivers-green.png
rivers-green.spec
roads-bridges.png
roads-bridges.spec
roads-burrows.png
roads-burrows.spec
roads-maglevbridges.png
roads-maglevbridges.spec
roads-maglevs2.png
roads-maglevs2.spec
roads-maglevs3.png
roads-maglevs3.spec
roads-tunnels.png
roads-tunnels.spec

-Terrains Removed-
dryhills: renamed dunes (AKA Sand Dunes)
icyhills: renamed drifts (AKA Snow Drifts)
inaccessibleland: renamed inaccessible_land
inaccessiblewater: renamed inaccessible_water

-Terrains Added-
alpine (taiga hills AKA Alpine Timber)
bog (oceanic swamp)
bog_land (land version)
chasm
downs (grassland hills)
drifts (arctic hills)
dunes (desert hills)
inaccessible_land
inaccessible_water
lava
lava_pit
mangroves (bog forest)
mangroves_land (land version)
rainforest (jungle hills AKA Rainforest Plateau)
sylvan (forest hills AKA Sylvan Uplands)
thick_mountains (alio mountains)
wastes

-Changes-
terrain2.png: increased brightness and contrast of inaccessible land and inaccessible water tiles
terrain2.png: added thick_mountains/wastes, unused separate bog foreland and backwater
terrain2.png: stone, sand, bog, and radiating rocks redone
terrain2.spec: added with thick_mountains and wastes reference
forests.png: retouched alien forest and new mangrove forest (and mangrove_land)
forests.spec: new alien forest, mangroves, and mangroves land references
ampliohexbigXU.tilespec: removed flags_are_transparent entry
ampliohexbigXU2.tilespec: removed flags_are_transparent entry
corner1.png: added chasm, bog, lava, lava pit, bog images
corner1.png: removed river outlets from corner sprites
corner1.spec: added chasm, bog, lava, lava pit, bog, bog_land, mangroves, and mangroves_land references
corner2.png: removed river outlets from corner sprites
corner2.spec: added chasm, bog, lava, lava pit, bog_land, mangroves, mangroves_land references and new bog base layer
corner3.png: added chasm, bog, lava, lava pit, and bog_land images and new bog base layer
corner3.spec: added chasm, bog, lava, and lava pit references
units.png: added pt_boat, commandoes, editted biplane, and retouched various units
rivers-brown.png: added NW and SE river outlets
rivers-green.png: added NW and SE river outlets
rivers-canals.png: added NW and SE river outlets

--GT--
-Files Removed-
suns.spec: split into suns1.spec, suns2.spec, and suns3.spec

-Files Added-
asteroids.png
asteroids.spec
roads-hyperlanes.png
roads-hyperlanes.spec
roads-starlanes.png
roads-starlanes.spec
suns1.spec
suns2.spec
suns3.spec
tileextras.png
tileextras.spec

-Terrains Removed-
blackhole0: renamed deepblackseptole
bluesun0: renamed blueseptar
deepblackhole0: renamed deepblackseptole
deepbluesun0: renamed deepblueseptar
deepgoldensun
deepgoldensun0
deepneutronstar0
deeporangesun0: renamed deeporangeseptar
deepredsun0: renamed deepredseptar
deepwhitesun0: renamed deepwhiteseptar
deepyellowsun0: renamed deepyellowseptar
goldensun
goldensun0
neutronstar0
orangesun0: renamed orangeseptar
redsun0: renamed redseptar
whitesun0: renamed whiteseptar
yellowsun0: renamed yellowseptar

-Terrains Added-
blackseptole
blueseptar
bluestar
browndwarf
darkstar
dwarfstar
dwarfstar0
orangeseptar
orangestar
redseptar
redstar
sun
whiteseptar
whitestar
yellowseptar
yellowstar

deepblackseptole
deepblueseptar
deepbluestar
deepbrowndwarf
deepdarkstar
deepdwarfstar
deepdwarfstar0
deeporangeseptar
deeporangestar
deepredseptar
deepredstar
deepsun
deepwhiteseptar
deepwhitestar
deepyellowseptar
deepyellowstar

-Changes-
units.png: added fuelbase sprite (AKA airfield)
units.spec: referenced fuelbase sprite
planets.png: asteroids split off into asteroids.spec
planets.spec: updated references
starlanes.png: added starlanes
starlanes.spec: added starlane references
hyperlanes.png: added hyperlanes
hyperlanes.spec: added hyperlane references
suns.png: added dwarf star images
suns.png: added brown dwarf image
suns.png: added new smaller neutron star images
suns.png: removed old neutron star
suns.png: altered arrangement of file
suns1.spec: added single tile star references
suns2.spec: added septar references
suns3.spec: added deep space septar references
space.png: split deep space off into space2.png
space.spec: updated references
space2.png: added deep space
space2.spec: updated references
ampliohexbigGT.tilespec: removed flags_are_transparent entry
ampliohexbigGT2.tilespec: removed flags_are_transparent entry
tileextras.png: added 'space' style city, walls, military, forting, hutting, farming, mining, and fishing colony sprites and unit activites
tileextras.spec: added with references

--Z--
Added with conglomerated tilespec
