[spec] options = "+Freeciv-2.5-spec" [info] ; Credits copied from amplio2/amplio: artists = " Asian style by CapTVK Babylonian by CapTVK based on Erwan's version Celtic style by Erwan, adapted to 96x48 by CapTVK Roman style by CapTVK Modern, Post Modern and Electric Age by Smiley, www.firstcultural.com Medieval by CapTVK Steam Age by Smiley, www.firstcultural.com Polynesian style by CapTVK Airfield, city walls and misc stuff Hogne Håskjold Buoy by Eleazar Ruins by Vincent Croisier " ; Map2oil is a rearranged and tweaked Freeciv 2.4.* Amplio2 tileset, see ; map2oil.tilespec for general info. This map2oil/cities.spec joins the ; three amplio2/*cities.spec with the amplio/*cities.png credit tiles. ; The city default tags cd.city, cd.city_wall, and cd.occupied are not ; more used by freeciv-gtk2 and dropped here. The city.style_occupied_0 ; tags must exist for all styles; they use the same sprite in Amplio(2). ; The first Amplio2 set of occupied tags (grid 1:5) is suited for large ; flags. The second Amplio set (grid 3:5) is suited for normal flags. ; The first Amplio2 ruins (from Battle for Wesnoth) are nice, but hide ; the terrain. The second Amplio ruins are an alternative, pick what ; you like better. For the size of the flags modify map2oil.tilespec ; and check map2oil/extra.spec for additional flags. [file] gfx = "map2oil/cities" [grid_cities] x_top_left = 0 y_top_left = 0 pixel_border = 1 dx = 96 dy = 72 tiles = { "row", "column", "tag" 0, 0, "city.asian_city_0" 0, 1, "city.asian_city_1" 0, 2, "city.asian_city_2" 0, 3, "city.asian_city_3" 0, 4, "city.asian_city_4" ; 0, 5, "user.info.asian" 1, 0, "city.asian_wall_0" 1, 1, "city.asian_wall_1" 1, 2, "city.asian_wall_2" 1, 3, "city.asian_wall_3" 1, 4, "city.asian_wall_4" ; 1, 5, "city.asian_occupied_0" ; 1, 5, "city.tropical_occupied_0" ; 1, 5, "city.celtic_occupied_0" ; 1, 5, "city.classical_occupied_0" ; 1, 5, "city.babylonian_occupied_0" ; 1, 5, "city.european_occupied_0" ; 1, 5, "city.industrial_occupied_0" ; 1, 5, "city.electricage_occupied_0" ; 1, 5, "city.modern_occupied_0" ; 1, 5, "city.postmodern_occupied_0" 2, 0, "city.babylonian_city_0" 2, 1, "city.babylonian_city_1" 2, 2, "city.babylonian_city_2" 2, 3, "city.babylonian_city_3" 2, 4, "city.babylonian_city_4" ; 2, 5, "user.info.babylonian" 3, 0, "city.babylonian_wall_0" 3, 1, "city.babylonian_wall_1" 3, 2, "city.babylonian_wall_2" 3, 3, "city.babylonian_wall_3" 3, 4, "city.babylonian_wall_4" 3, 5, "city.asian_occupied_0" 3, 5, "city.babylonian_occupied_0" 3, 5, "city.celtic_occupied_0" 3, 5, "city.classical_occupied_0" 3, 5, "city.electricage_occupied_0" 3, 5, "city.european_occupied_0" 3, 5, "city.industrial_occupied_0" 3, 5, "city.modern_occupied_0" 3, 5, "city.postmodern_occupied_0" 3, 5, "city.tropical_occupied_0" 4, 0, "city.celtic_city_0" 4, 1, "city.celtic_city_1" 4, 2, "city.celtic_city_2" 4, 3, "city.celtic_city_3" 4, 4, "city.celtic_city_4" ; 4, 5, "user.info.celtic" 5, 0, "city.celtic_wall_0" 5, 1, "city.celtic_wall_1" 5, 2, "city.celtic_wall_2" 5, 3, "city.celtic_wall_3" 5, 4, "city.celtic_wall_4" 5, 5, "city.disorder" 6, 0, "city.classical_city_0" 6, 1, "city.classical_city_1" 6, 2, "city.classical_city_2" 6, 3, "city.classical_city_3" 6, 4, "city.classical_city_4" ; 6, 5, "user.info.classical" 7, 0, "city.classical_wall_0" 7, 1, "city.classical_wall_1" 7, 2, "city.classical_wall_2" 7, 3, "city.classical_wall_3" 7, 4, "city.classical_wall_4" 7, 5, "base.airbase_mg" 8, 0, "city.electricage_city_0" 8, 1, "city.electricage_city_1" 8, 2, "city.electricage_city_2" 8, 3, "city.electricage_city_3" 8, 4, "city.electricage_city_4" ; 8, 5, "user.info.electricage" 9, 0, "city.electricage_wall_0" 9, 1, "city.electricage_wall_1" 9, 2, "city.electricage_wall_2" 9, 3, "city.electricage_wall_3" 9, 4, "city.electricage_wall_4" 9, 5, "tx.airbase_full" 10, 0, "city.european_city_0" 10, 1, "city.european_city_1" 10, 2, "city.european_city_2" 10, 3, "city.european_city_3" 10, 4, "city.european_city_4" ; 10, 5, "user.info.european" 11, 0, "city.european_wall_0" 11, 1, "city.european_wall_1" 11, 2, "city.european_wall_2" 11, 3, "city.european_wall_3" 11, 4, "city.european_wall_4" 11, 5, "base.buoy_mg" 12, 0, "city.industrial_city_0" 12, 1, "city.industrial_city_1" 12, 2, "city.industrial_city_2" 12, 3, "city.industrial_city_3" 12, 4, "city.industrial_city_4" ; 12, 5, "user.info.industrial" 13, 0, "city.industrial_wall_0" 13, 1, "city.industrial_wall_1" 13, 2, "city.industrial_wall_2" 13, 3, "city.industrial_wall_3" 13, 4, "city.industrial_wall_4" 13, 5, "base.fortress_fg" 14, 0, "city.modern_city_0" 14, 1, "city.modern_city_1" 14, 2, "city.modern_city_2" 14, 3, "city.modern_city_3" 14, 4, "city.modern_city_4" ; 14, 5, "user.info.modern" 15, 0, "city.modern_wall_0" 15, 1, "city.modern_wall_1" 15, 2, "city.modern_wall_2" 15, 3, "city.modern_wall_3" 15, 4, "city.modern_wall_4" 15, 5, "base.fortress_bg" 16, 0, "city.postmodern_city_0" 16, 1, "city.postmodern_city_1" 16, 2, "city.postmodern_city_2" 16, 3, "city.postmodern_city_3" 16, 4, "city.postmodern_city_4" ; 16, 5, "user.info.postmodern" 17, 0, "city.postmodern_wall_0" 17, 1, "city.postmodern_wall_1" 17, 2, "city.postmodern_wall_2" 17, 3, "city.postmodern_wall_3" 17, 4, "city.postmodern_wall_4" ; 17, 5, "base.ruins_mg" 18, 0, "city.tropical_city_0" 18, 1, "city.tropical_city_1" 18, 2, "city.tropical_city_2" 18, 3, "city.tropical_city_3" 18, 4, "city.tropical_city_4" ; 18, 5, "user.info.tropical" 19, 0, "city.tropical_wall_0" 19, 1, "city.tropical_wall_1" 19, 2, "city.tropical_wall_2" 19, 3, "city.tropical_wall_3" 19, 4, "city.tropical_wall_4" 19, 5, "base.ruins_mg" }